School of Human Sciences

  • Japan

Fingerprint The fingerprint is based on mining the text of the research documents related to the associated persons. Based on that an index of weighted terms is created, which defines the key subjects of research unit.

Medicine & Life Sciences

Lordosis
Japan
Preoptic Area
Depression
Anxiety
Students
Brain
Hypothalamus
Hot Temperature
Hydrocortisone
Sexual Behavior
Psychology
Body Temperature Regulation
Equipment and Supplies
Cross-Sectional Studies
Temperature
Periaqueductal Gray
Learning
Estrogens
Neurons
Irritable Bowel Syndrome
Out-of-Hospital Cardiac Arrest
Progesterone
Prefrontal Cortex
Cognitive Therapy
Fenclonine
Touch
Mothers
Health
Body Temperature
Gyrus Cinguli
Psychological Stress
Neoplasms
Serotonin
Self Efficacy
Therapeutics
Electromyography
Ventromedial Hypothalamic Nucleus
Proteins
Robotics
Sleep
Indonesia
Neutrophils
Pseudopregnancy
Health Behavior
Injections
Individuality
Stroke
Electric Stimulation
Raphe Nuclei
Psychiatry
Reading
Hostility
Delivery of Health Care
Dehydroepiandrosterone
Meditation
Caregivers
Internet
Young Adult
Exercise
Reproducibility of Results
Near-Infrared Spectroscopy
Prosencephalon
Sex Characteristics
Population
Anger
Short-Term Memory
Panic Disorder
Middle Hypothalamus
Estradiol
Survival
Control Groups
Estrous Cycle
Posture
Testosterone Propionate
Tokyo
Foot
Research
Baclofen
Electroencephalography
Hand
Newspapers
Maintenance
Dioxins
Cognition
Upper Extremity
Aryl Hydrocarbon Receptors
Suicide
Regression Analysis
Emotions
Prolactin
Walking
Eye Movements
Social Support
Neural Stem Cells
Water
Animal Sexual Behavior
Video-Assisted Thoracic Surgery
Cohort Studies
Interpersonal Relations

Engineering & Materials Science

Students
Internet
Experiments
Learning systems
Smartphones
Feedback
Data privacy
Planning
Education
Bioelectric potentials
Location based services
Communication
Search engines
Color
Sensors
Teaching
Recommender systems
Reusability
Merging
Virtual reality
Semantics
Ontology
World Wide Web
Eye movements
Binary sequences
Theaters
Brain
Stairs
Robots
Costs
Ubiquitous computing
Customer satisfaction
Health
Mobile devices
Servers
Groupware
Fires
Specifications
Information retrieval
Office buildings
Intelligent systems
Websites
Astronomy
Information management
Collaborative filtering
Navigation
Electroencephalography
Cloud computing
Information systems
Muscle
Metadata
Interoperability
Technical presentations
Glossaries
Electric network analysis
Industry
Data storage equipment
Neurons
Adaptive algorithms
Curing
Web browsers
Mobile computing
Power spectrum
Exercise equipment
E-learning
Productivity
Statistical methods
Patient rehabilitation
Touch screens
Brain computer interface
Gene expression
Bluetooth
Nonwoven fabrics
Distance education
Blogs
Chemical activation
Processing
Augmented reality
Information use

Social Sciences

learning
student
evaluation
experiment
mentoring
Japan
teacher
know how
Teaching
electronic learning
emotion
elementary school
school
video
health
ontology
pedestrian
learning environment
coping
Group
Blended Learning