• 465 Citations
  • 10 h-Index
19982019
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Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

Cameras Engineering & Materials Science
Mobile devices Engineering & Materials Science
Touch screens Engineering & Materials Science
Display devices Engineering & Materials Science
Gesture Mathematics
Visualization Engineering & Materials Science
Experiments Engineering & Materials Science
User interfaces Engineering & Materials Science

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Research Output 1998 2019

  • 465 Citations
  • 10 h-Index
  • 127 Conference contribution
  • 33 Article
  • 1 Editorial

Aiding autobiographical memory by using wearable devices

Wang, J. & Tanaka, J., 2019 Jan 1, Advances in Information and Communication Networks - Proceedings of the 2018 Future of Information and Communication Conference FICC, Vol. 2. Bhatia, R., Kapoor, S. & Arai, K. (eds.). Springer-Verlag, p. 534-545 12 p. (Advances in Intelligent Systems and Computing; vol. 887).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Cameras
Data storage equipment
Hot Temperature

Hand gesture authentication using depth camera

Zhao, J. & Tanaka, J., 2019 Jan 1, Advances in Information and Communication Networks - Proceedings of the 2018 Future of Information and Communication Conference FICC, Vol. 2. Bhatia, R., Kapoor, S. & Arai, K. (eds.). Springer-Verlag, p. 641-654 14 p. (Advances in Intelligent Systems and Computing; vol. 887).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Authentication
Cameras

A lifelog viewer system supporting multiple memory cues

Zhang, J., Liang, J. & Tanaka, J., 2018 Jan 1, Human-Computer Interaction. Theories, Methods, and Human Issues - 20th International Conference, HCI International 2018, Proceedings. Kurosu, M. (ed.). Springer-Verlag, p. 638-649 12 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 10902 LNCS).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Data storage equipment
User Studies
Cameras
Camera
Face
1 Citation (Scopus)

AR-Based point system for game-like shopping experience

Liu, B. & Tanaka, J., 2018 Feb 23, 2018 International Conference on E-Business and Applications, ICEBA 2018. Association for Computing Machinery, p. 41-45 5 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Marketing
1 Citation (Scopus)

GesID: 3D gesture authentication based on depth camera and one-class classification

Wang, X. & Tanaka, J., 2018 Oct 1, In : Sensors (Switzerland). 18, 10, 3265.

Research output: Contribution to journalArticle

Gestures
Authentication
Cameras
cameras
learning