A mathematical formulation of the 'shicho' in the game of Go

Masafumi Sato, Koichi Anada, Masayoshi Tsutsumi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The game of Go is a zero-sum game by two players with perfect information. The game of Go has a graph theoretical structure and tactics. BW graph model is a mathematical model for the game of Go, and represents postions and games graph theoretically. This model uses degrees of intersections on the board. In this paper, we formulate a pattern of stones, shicho. By our result, we can represent shicho states and determine these results statically.

Original languageEnglish
Title of host publication2016 IEEE/ACIS 15th International Conference on Computer and Information Science, ICIS 2016 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781509008063
DOIs
Publication statusPublished - 2016 Aug 23
Event15th IEEE/ACIS International Conference on Computer and Information Science, ICIS 2016 - Okayama, Japan
Duration: 2016 Jun 262016 Jun 29

Other

Other15th IEEE/ACIS International Conference on Computer and Information Science, ICIS 2016
CountryJapan
CityOkayama
Period16/6/2616/6/29

Keywords

  • connectedness
  • graph theory
  • shicho
  • the game of Go

ASJC Scopus subject areas

  • Computer Science(all)
  • Energy Engineering and Power Technology
  • Control and Optimization

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  • Cite this

    Sato, M., Anada, K., & Tsutsumi, M. (2016). A mathematical formulation of the 'shicho' in the game of Go. In 2016 IEEE/ACIS 15th International Conference on Computer and Information Science, ICIS 2016 - Proceedings [7550898] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/ICIS.2016.7550898