A middleware infrastracture for building mixed reality applications in ubiquitous computing environments

Eiji Tokunaga, Andrej Der Van Zee, Makoto Kurahashi, Masahiro Nemoto, Tatsuo Nakajima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    8 Citations (Scopus)

    Abstract

    Mixed reality is one of the most important techniques to achieve the vision of ubiquitous computing. Traditional middleware for mixed reality provide high level abstraction to hide complex algorithms for analyzing video images, but applications programmers still need to take into account distribution and automatic reconfiguration when developing mixed reality applications for ubiquitous computing. Our middleware infrastructure hides all the complexities to build mixed reality applications for ubiquitous computing. Therefore, the development does not require advanced skills for ubiquitous computing. The paper describes the design and implementation of our infrastructure, and presents some scenarios and the current status showing its effectiveness.

    Original languageEnglish
    Title of host publicationProceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services
    Pages382-391
    Number of pages10
    DOIs
    Publication statusPublished - 2004
    EventProceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services - Boston, MA
    Duration: 2004 Aug 222004 Aug 26

    Other

    OtherProceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services
    CityBoston, MA
    Period04/8/2204/8/26

    Fingerprint

    Ubiquitous computing
    Middleware

    ASJC Scopus subject areas

    • Engineering(all)

    Cite this

    Tokunaga, E., Van Zee, A. D., Kurahashi, M., Nemoto, M., & Nakajima, T. (2004). A middleware infrastracture for building mixed reality applications in ubiquitous computing environments. In Proceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services (pp. 382-391) https://doi.org/10.1109/MOBIQ.2004.1331745

    A middleware infrastracture for building mixed reality applications in ubiquitous computing environments. / Tokunaga, Eiji; Van Zee, Andrej Der; Kurahashi, Makoto; Nemoto, Masahiro; Nakajima, Tatsuo.

    Proceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services. 2004. p. 382-391.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Tokunaga, E, Van Zee, AD, Kurahashi, M, Nemoto, M & Nakajima, T 2004, A middleware infrastracture for building mixed reality applications in ubiquitous computing environments. in Proceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services. pp. 382-391, Proceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services, Boston, MA, 04/8/22. https://doi.org/10.1109/MOBIQ.2004.1331745
    Tokunaga E, Van Zee AD, Kurahashi M, Nemoto M, Nakajima T. A middleware infrastracture for building mixed reality applications in ubiquitous computing environments. In Proceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services. 2004. p. 382-391 https://doi.org/10.1109/MOBIQ.2004.1331745
    Tokunaga, Eiji ; Van Zee, Andrej Der ; Kurahashi, Makoto ; Nemoto, Masahiro ; Nakajima, Tatsuo. / A middleware infrastracture for building mixed reality applications in ubiquitous computing environments. Proceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services. 2004. pp. 382-391
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