A middleware infrastracture for building mixed reality applications in ubiquitous computing environments

Eiji Tokunaga, Andrej Der Van Zee, Makoto Kurahashi, Masahiro Nemoto, Tatsuo Nakajima

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Citations (Scopus)

Abstract

Mixed reality is one of the most important techniques to achieve the vision of ubiquitous computing. Traditional middleware for mixed reality provide high level abstraction to hide complex algorithms for analyzing video images, but applications programmers still need to take into account distribution and automatic reconfiguration when developing mixed reality applications for ubiquitous computing. Our middleware infrastructure hides all the complexities to build mixed reality applications for ubiquitous computing. Therefore, the development does not require advanced skills for ubiquitous computing. The paper describes the design and implementation of our infrastructure, and presents some scenarios and the current status showing its effectiveness.

Original languageEnglish
Title of host publicationProceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems
Subtitle of host publicationNetworking and Services
Pages382-391
Number of pages10
DOIs
Publication statusPublished - 2004 Dec 1
EventProceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services - Boston, MA, United States
Duration: 2004 Aug 222004 Aug 26

Publication series

NameProceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services

Conference

ConferenceProceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services
CountryUnited States
CityBoston, MA
Period04/8/2204/8/26

ASJC Scopus subject areas

  • Engineering(all)

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    Tokunaga, E., Van Zee, A. D., Kurahashi, M., Nemoto, M., & Nakajima, T. (2004). A middleware infrastracture for building mixed reality applications in ubiquitous computing environments. In Proceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services (pp. 382-391). (Proceedings of MOBIQUITOUS 2004 - 1st Annual International Conference on Mobile and Ubiquitous Systems: Networking and Services). https://doi.org/10.1109/MOBIQ.2004.1331745