Abstract
When objects migrate or are reused, they must find suitable existing objects and establish communication with them. The authors describe the first stage of Omega, a model that will let developers dynamically adjust object-communication methods so that new and existing objects can exchange messages.
Original language | English |
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Pages (from-to) | 65-74 |
Number of pages | 10 |
Journal | IEEE Software |
Volume | 12 |
Issue number | 3 |
DOIs | |
Publication status | Published - 1995 May |
Externally published | Yes |
ASJC Scopus subject areas
- Software