Abstract
The mining work concentration problem, whereby machine power is monopolized when supporting its operation, is becoming a serious problem in virtual currency using the blockchain technology that has drawn significant attention in recent years. The paper presents a new solution to solve the problem by using a simple virtual currency service that allows a user to operate the service by giving the user a new incentive based on gamification, not traditional economic incentives. We conducted experiments that show the feasibility of adopting the alternative incentive.
Original language | English |
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Title of host publication | 2017 10th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2017 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 1-4 |
Number of pages | 4 |
Volume | 2018-January |
ISBN (Electronic) | 9784907626310 |
DOIs | |
Publication status | Published - 2018 Apr 2 |
Event | 10th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2017 - Toyama, Japan Duration: 2017 Oct 3 → 2017 Oct 5 |
Other
Other | 10th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2017 |
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Country | Japan |
City | Toyama |
Period | 17/10/3 → 17/10/5 |
Keywords
- Cryptcurrency
- Gamification
- Human Crowd's Power
- Mining Work Centralization
ASJC Scopus subject areas
- Computer Networks and Communications
- Computer Science Applications
- Safety, Risk, Reliability and Quality