An Analysis of Composing Multiple Fictional Stories and Its Future Possibility

Mizuki Sakamoto, Tatsuo Nakajima

Research output: Chapter in Book/Report/Conference proceedingConference contribution


There are currently many cases mixing existing multiple stories and their characters. A new special world is constructed by extending existing independent stories and a new mixed story in the special world provides audience vivid fresh experiences. However, if the mixed story loses the reality of the popular existing stories, it becomes unattractive to the audience. In this paper, we present a guideline when designing a good mixed story from multiple existing stories by analyzing a popular game title named Super Smash Bros., which contains a mixed story derived from other popular games' stories. We believe that our guideline is useful when we design the services integrating various media presenting respective stories through the transmedia storytelling technique.

Original languageEnglish
Title of host publicationHCI International 2013 - Posters' Extended Abstracts - International Conference, HCI International 2013, Proceedings
PublisherSpringer Verlag
Number of pages5
EditionPART II
ISBN (Print)9783642394751
Publication statusPublished - 2013 Jan 1
Event15th International Conference on Human-Computer Interaction, HCI International 2013 - Las Vegas, NV, United States
Duration: 2013 Jul 212013 Jul 26

Publication series

NameCommunications in Computer and Information Science
ISSN (Print)1865-0929


Conference15th International Conference on Human-Computer Interaction, HCI International 2013
CountryUnited States
CityLas Vegas, NV


  • Alternate reality game
  • Game design
  • Mixing multiple fictional stories
  • Reality
  • Transmedia storytelling

ASJC Scopus subject areas

  • Computer Science(all)
  • Mathematics(all)

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