An Analysis of Composing Multiple Fictional Stories and Its Future Possibility

Mizuki Sakamoto, Tatsuo Nakajima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    There are currently many cases mixing existing multiple stories and their characters. A new special world is constructed by extending existing independent stories and a new mixed story in the special world provides audience vivid fresh experiences. However, if the mixed story loses the reality of the popular existing stories, it becomes unattractive to the audience. In this paper, we present a guideline when designing a good mixed story from multiple existing stories by analyzing a popular game title named Super Smash Bros., which contains a mixed story derived from other popular games' stories. We believe that our guideline is useful when we design the services integrating various media presenting respective stories through the transmedia storytelling technique.

    Original languageEnglish
    Title of host publicationCommunications in Computer and Information Science
    Pages555-559
    Number of pages5
    Volume374
    EditionPART II
    DOIs
    Publication statusPublished - 2013
    Event15th International Conference on Human-Computer Interaction, HCI International 2013 - Las Vegas, NV
    Duration: 2013 Jul 212013 Jul 26

    Publication series

    NameCommunications in Computer and Information Science
    NumberPART II
    Volume374
    ISSN (Print)18650929

    Other

    Other15th International Conference on Human-Computer Interaction, HCI International 2013
    CityLas Vegas, NV
    Period13/7/2113/7/26

    Keywords

    • Alternate reality game
    • Game design
    • Mixing multiple fictional stories
    • Reality
    • Transmedia storytelling

    ASJC Scopus subject areas

    • Computer Science(all)

    Cite this

    Sakamoto, M., & Nakajima, T. (2013). An Analysis of Composing Multiple Fictional Stories and Its Future Possibility. In Communications in Computer and Information Science (PART II ed., Vol. 374, pp. 555-559). (Communications in Computer and Information Science; Vol. 374, No. PART II). https://doi.org/10.1007/978-3-642-39476-8_112

    An Analysis of Composing Multiple Fictional Stories and Its Future Possibility. / Sakamoto, Mizuki; Nakajima, Tatsuo.

    Communications in Computer and Information Science. Vol. 374 PART II. ed. 2013. p. 555-559 (Communications in Computer and Information Science; Vol. 374, No. PART II).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Sakamoto, M & Nakajima, T 2013, An Analysis of Composing Multiple Fictional Stories and Its Future Possibility. in Communications in Computer and Information Science. PART II edn, vol. 374, Communications in Computer and Information Science, no. PART II, vol. 374, pp. 555-559, 15th International Conference on Human-Computer Interaction, HCI International 2013, Las Vegas, NV, 13/7/21. https://doi.org/10.1007/978-3-642-39476-8_112
    Sakamoto M, Nakajima T. An Analysis of Composing Multiple Fictional Stories and Its Future Possibility. In Communications in Computer and Information Science. PART II ed. Vol. 374. 2013. p. 555-559. (Communications in Computer and Information Science; PART II). https://doi.org/10.1007/978-3-642-39476-8_112
    Sakamoto, Mizuki ; Nakajima, Tatsuo. / An Analysis of Composing Multiple Fictional Stories and Its Future Possibility. Communications in Computer and Information Science. Vol. 374 PART II. ed. 2013. pp. 555-559 (Communications in Computer and Information Science; PART II).
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