An extension of the Multimodal Presentation Markup Language (MPML) to a three-dimensional VRML space

Naoaki Okazaki, Santi Saeyor, Hiroshi Dohi, Mitsuru Ishizuka

Research output: Contribution to journalArticle

1 Citation (Scopus)

Abstract

We are conducting research into multimodal presentations that make use of anthropomorphic character agents as a new type of multimodal media that can be used to effectively communicate information in conjunction with the World Wide Web (WWW) and we are developing a markup description language for this purpose, the Multimodal Presentation Markup Language (MPML). In the research reported here we have developed a Multimodal Presentation Markup Language for VRML (MPML-VR), which is a markup language that enables the description of multimodal presentations in a three-dimensional VRML space and that inherits features from MPML. We have also implemented an MPML-VR Agent system, an anthropomorphic agent system that functions on the VRML platform. By using the three-dimensional VRML space, presentations such as showing products in three dimensions, virtual exhibition halls, and virtual museum environments become possible. The audience is able to move their position at will and view the contents from an arbitrary direction. In this paper we report the MPML-VR markup language, MPML-VR Agent system that we have created for the VRML environment, and the MPML-VR Viewer, a presentation viewing system.

Original languageEnglish
Pages (from-to)69-80
Number of pages12
JournalSystems and Computers in Japan
Volume36
Issue number14
DOIs
Publication statusPublished - 2005 Dec
Externally publishedYes

Fingerprint

Markup languages
Three-dimensional
Agent Systems
Language
Presentation
Museums
World Wide Web
Three-dimension

Keywords

  • Character agents
  • Markup languages
  • Multimodal
  • Presentations
  • VRML

ASJC Scopus subject areas

  • Hardware and Architecture
  • Information Systems
  • Theoretical Computer Science
  • Computational Theory and Mathematics

Cite this

An extension of the Multimodal Presentation Markup Language (MPML) to a three-dimensional VRML space. / Okazaki, Naoaki; Saeyor, Santi; Dohi, Hiroshi; Ishizuka, Mitsuru.

In: Systems and Computers in Japan, Vol. 36, No. 14, 12.2005, p. 69-80.

Research output: Contribution to journalArticle

Okazaki, Naoaki ; Saeyor, Santi ; Dohi, Hiroshi ; Ishizuka, Mitsuru. / An extension of the Multimodal Presentation Markup Language (MPML) to a three-dimensional VRML space. In: Systems and Computers in Japan. 2005 ; Vol. 36, No. 14. pp. 69-80.
@article{e2679e07ca8640498939b769cc3df845,
title = "An extension of the Multimodal Presentation Markup Language (MPML) to a three-dimensional VRML space",
abstract = "We are conducting research into multimodal presentations that make use of anthropomorphic character agents as a new type of multimodal media that can be used to effectively communicate information in conjunction with the World Wide Web (WWW) and we are developing a markup description language for this purpose, the Multimodal Presentation Markup Language (MPML). In the research reported here we have developed a Multimodal Presentation Markup Language for VRML (MPML-VR), which is a markup language that enables the description of multimodal presentations in a three-dimensional VRML space and that inherits features from MPML. We have also implemented an MPML-VR Agent system, an anthropomorphic agent system that functions on the VRML platform. By using the three-dimensional VRML space, presentations such as showing products in three dimensions, virtual exhibition halls, and virtual museum environments become possible. The audience is able to move their position at will and view the contents from an arbitrary direction. In this paper we report the MPML-VR markup language, MPML-VR Agent system that we have created for the VRML environment, and the MPML-VR Viewer, a presentation viewing system.",
keywords = "Character agents, Markup languages, Multimodal, Presentations, VRML",
author = "Naoaki Okazaki and Santi Saeyor and Hiroshi Dohi and Mitsuru Ishizuka",
year = "2005",
month = "12",
doi = "10.1002/scj.10449",
language = "English",
volume = "36",
pages = "69--80",
journal = "Systems and Computers in Japan",
issn = "0882-1666",
publisher = "John Wiley and Sons Inc.",
number = "14",

}

TY - JOUR

T1 - An extension of the Multimodal Presentation Markup Language (MPML) to a three-dimensional VRML space

AU - Okazaki, Naoaki

AU - Saeyor, Santi

AU - Dohi, Hiroshi

AU - Ishizuka, Mitsuru

PY - 2005/12

Y1 - 2005/12

N2 - We are conducting research into multimodal presentations that make use of anthropomorphic character agents as a new type of multimodal media that can be used to effectively communicate information in conjunction with the World Wide Web (WWW) and we are developing a markup description language for this purpose, the Multimodal Presentation Markup Language (MPML). In the research reported here we have developed a Multimodal Presentation Markup Language for VRML (MPML-VR), which is a markup language that enables the description of multimodal presentations in a three-dimensional VRML space and that inherits features from MPML. We have also implemented an MPML-VR Agent system, an anthropomorphic agent system that functions on the VRML platform. By using the three-dimensional VRML space, presentations such as showing products in three dimensions, virtual exhibition halls, and virtual museum environments become possible. The audience is able to move their position at will and view the contents from an arbitrary direction. In this paper we report the MPML-VR markup language, MPML-VR Agent system that we have created for the VRML environment, and the MPML-VR Viewer, a presentation viewing system.

AB - We are conducting research into multimodal presentations that make use of anthropomorphic character agents as a new type of multimodal media that can be used to effectively communicate information in conjunction with the World Wide Web (WWW) and we are developing a markup description language for this purpose, the Multimodal Presentation Markup Language (MPML). In the research reported here we have developed a Multimodal Presentation Markup Language for VRML (MPML-VR), which is a markup language that enables the description of multimodal presentations in a three-dimensional VRML space and that inherits features from MPML. We have also implemented an MPML-VR Agent system, an anthropomorphic agent system that functions on the VRML platform. By using the three-dimensional VRML space, presentations such as showing products in three dimensions, virtual exhibition halls, and virtual museum environments become possible. The audience is able to move their position at will and view the contents from an arbitrary direction. In this paper we report the MPML-VR markup language, MPML-VR Agent system that we have created for the VRML environment, and the MPML-VR Viewer, a presentation viewing system.

KW - Character agents

KW - Markup languages

KW - Multimodal

KW - Presentations

KW - VRML

UR - http://www.scopus.com/inward/record.url?scp=27844438966&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=27844438966&partnerID=8YFLogxK

U2 - 10.1002/scj.10449

DO - 10.1002/scj.10449

M3 - Article

VL - 36

SP - 69

EP - 80

JO - Systems and Computers in Japan

JF - Systems and Computers in Japan

SN - 0882-1666

IS - 14

ER -