Analysis of expressing audiences in a Cyber-theater

Kang DongWan, Kay Huang, Jun Ohya

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    This paper studies how audiences should be expressed in a Cyber- theater, in which remotely located persons can direct plays as directors, perform as performers and/or see the performances as audiences through a networked virtual environment. It is noted that the audience effect has been widely acknowledged in the real-world theater: that is, the audience reaction has a significant effect on the acting of player and performance of the play itself. However, only a few works relevant to audiences in the Cyber Theater can be seen. This paper studies whether the audience effect exists also in the Cyber-theater. By constructing a system in which two actors are displayed a remotely located audience's avatar in which the audience can display his/her emotional actions, we clarified that interactions between the actors and audience are effective.

    Original languageEnglish
    Title of host publicationIEEE International Conference on Multimedia and Expo, ICME 2005
    Pages727-730
    Number of pages4
    Volume2005
    DOIs
    Publication statusPublished - 2005
    EventIEEE International Conference on Multimedia and Expo, ICME 2005 - Amsterdam
    Duration: 2005 Jul 62005 Jul 8

    Other

    OtherIEEE International Conference on Multimedia and Expo, ICME 2005
    CityAmsterdam
    Period05/7/605/7/8

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    ASJC Scopus subject areas

    • Engineering(all)

    Cite this

    DongWan, K., Huang, K., & Ohya, J. (2005). Analysis of expressing audiences in a Cyber-theater. In IEEE International Conference on Multimedia and Expo, ICME 2005 (Vol. 2005, pp. 727-730). [1521526] https://doi.org/10.1109/ICME.2005.1521526