Are You There? A Study on Measuring Presence in Immersive Virtual Reality

Reiya Tamaki*, Tatsuo Nakajima

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

With the recent development of virtual reality (VR) technologies, we can create a virtual environment that exceeds the constraints of the real environment. A concept called “presence” is one of the most important elements of a VR experience. To provide more interesting VR experiences, we need to measure how much the users feel their presence in the VR experiences is important. However, when we measure this presence by a questionnaire inside or outside the VR, the subjects’ sense of presence in virtual reality environments is disrupted by the transition from the VR experience to the questionnaire. Therefore, in this study, we propose a method to integrate questionnaires into VR experiences. We conduct two comparative experiments between the proposed method and the existing method to validate the effectiveness of our proposed method. From the results of the two experiments, although we cannot determine the optimal design for the proposed method and cannot say our proposed method can measure presence more accurately, we confirmed the partial effectiveness of the proposed method.

Original languageEnglish
Title of host publicationVirtual, Augmented and Mixed Reality
Subtitle of host publicationDesign and Development - 14th International Conference, VAMR 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Proceedings
EditorsJessie Y. Chen, Gino Fragomeni
PublisherSpringer Science and Business Media Deutschland GmbH
Pages275-288
Number of pages14
ISBN (Print)9783031059384
DOIs
Publication statusPublished - 2022
Event14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022 Held as Part of the 24th HCI International Conference, HCII 2022 - Virtual, Online
Duration: 2022 Jun 262022 Jul 1

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13317 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022 Held as Part of the 24th HCI International Conference, HCII 2022
CityVirtual, Online
Period22/6/2622/7/1

Keywords

  • Person perspective
  • Presence
  • Questionnaire
  • Virtual reality

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

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