Automatic dance generation system considering sign language information

Wakana Asahina, Naoya Iwamoto, Hubert P H Shum, Shigeo Morishima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)

    Abstract

    In recent years, thanks to the development of 3DCG animation editing tools (e.g. MikuMikuDance), a lot of 3D character dance animation movies are created by amateur users. However it is very difficult to create choreography from scratch without any technical knowledge. Shiratori et al. [2006] produced the dance automatic generation system considering rhythm and intensity of dance motions. However each segment is selected randomly from database, so the generated dance motion has no linguistic or emotional meanings. Takano et al. [2010] produced a human motion generation system considering motion labels. However they use simple motion labels like "running" or "jump", so they cannot generate motions that express emotions. In reality, professional dancers make choreography based on music features or lyrics in music, and express emotion or how they feel in music. In our work, we aim at generating more emotional dance motion easily. Therefore, we use linguistic information in lyrics, and generate dance motion.

    Original languageEnglish
    Title of host publicationSIGGRAPH 2016 - ACM SIGGRAPH 2016 Posters
    PublisherAssociation for Computing Machinery, Inc
    ISBN (Electronic)9781450343718
    DOIs
    Publication statusPublished - 2016 Jul 24
    EventACM International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2016 - Anaheim, United States
    Duration: 2016 Jul 242016 Jul 28

    Other

    OtherACM International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2016
    CountryUnited States
    CityAnaheim
    Period16/7/2416/7/28

    Fingerprint

    Animation
    Linguistics
    Labels

    Keywords

    • Linguistic information
    • Motion analysis
    • Sign dance

    ASJC Scopus subject areas

    • Computer Graphics and Computer-Aided Design
    • Human-Computer Interaction
    • Software

    Cite this

    Asahina, W., Iwamoto, N., Shum, H. P. H., & Morishima, S. (2016). Automatic dance generation system considering sign language information. In SIGGRAPH 2016 - ACM SIGGRAPH 2016 Posters [a23] Association for Computing Machinery, Inc. https://doi.org/10.1145/2945078.2945101

    Automatic dance generation system considering sign language information. / Asahina, Wakana; Iwamoto, Naoya; Shum, Hubert P H; Morishima, Shigeo.

    SIGGRAPH 2016 - ACM SIGGRAPH 2016 Posters. Association for Computing Machinery, Inc, 2016. a23.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Asahina, W, Iwamoto, N, Shum, HPH & Morishima, S 2016, Automatic dance generation system considering sign language information. in SIGGRAPH 2016 - ACM SIGGRAPH 2016 Posters., a23, Association for Computing Machinery, Inc, ACM International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2016, Anaheim, United States, 16/7/24. https://doi.org/10.1145/2945078.2945101
    Asahina W, Iwamoto N, Shum HPH, Morishima S. Automatic dance generation system considering sign language information. In SIGGRAPH 2016 - ACM SIGGRAPH 2016 Posters. Association for Computing Machinery, Inc. 2016. a23 https://doi.org/10.1145/2945078.2945101
    Asahina, Wakana ; Iwamoto, Naoya ; Shum, Hubert P H ; Morishima, Shigeo. / Automatic dance generation system considering sign language information. SIGGRAPH 2016 - ACM SIGGRAPH 2016 Posters. Association for Computing Machinery, Inc, 2016.
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