Balancing fabula & interactivity: An approach for narrative creation in interactive virtual drama

Paracha Samiullah, M. H. Mohammad, M. T A Khan, Mehmood Arshid, Osamu Yoshie

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

This paper aims at reviewing narrative theories and approaches in an effort to determine their potential as suitable for computational implementation within the Shimpai Muyou! project. Current narrative models used within the AI community prove to be problematic regarding their applicability to an interactive virtual environment. We believe that the production of VR drama requires the adaptation and extension of existing dramatic tools, structures, methods and the appropriation of artificial intelligence techniques. Therefore, we look into an alternative mechanism to narrative creation in a pedagogical context where the story emerges from the interactions between the characters who are autonomous, in a Virtual Environment, and the learner. Based on procedural view of narrative, a special agent, named Drama Manager is presented. This agent has the function of arranging the episode in such a manner which generates a coherent unscripted story. A narrative forms where, interactivity as well as user satisfaction, constitute a basis for the construction and unfolding of a narrative, flexible enough in its articulation, to bring maximum satisfaction to the user.

Original languageEnglish
Title of host publicationProceedings - 4th IEEE International Conference on Emerging Technologies 2008, ICET 2008
Pages321-326
Number of pages6
DOIs
Publication statusPublished - 2008
Event4th IEEE International Conference on Emerging Technologies 2008, ICET 2008 - Rawalpindi
Duration: 2008 Oct 182008 Oct 19

Other

Other4th IEEE International Conference on Emerging Technologies 2008, ICET 2008
CityRawalpindi
Period08/10/1808/10/19

    Fingerprint

Keywords

  • Drama manager (DM)
  • Narrative generating system (NGS) (key words)
  • Narrative learning environments (NLEs)
  • Virtual edutainment environments (VEEs)

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software
  • Electrical and Electronic Engineering

Cite this

Samiullah, P., Mohammad, M. H., Khan, M. T. A., Arshid, M., & Yoshie, O. (2008). Balancing fabula & interactivity: An approach for narrative creation in interactive virtual drama. In Proceedings - 4th IEEE International Conference on Emerging Technologies 2008, ICET 2008 (pp. 321-326). [4777522] https://doi.org/10.1109/ICET.2008.4777522