Can we create better haptic iiiusions by reducing body information?

Yutaro Hirao, Takashi Kawai

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper, we propose a method of alleviating a sense of unnaturalness and individual differences in pseudo-haptic experience in VR. The method is to use a non-isomorphic manipulation of a virtual body, where the actual and virtual body movement is decoupled. As an evaluation of this approach, two manipulation methods are compared in the task of pulling a virtual object in VR. In the first one, the user physically performs a pulling gesture, and in the second one, the user pulls with a controller's analog stick (Fig. 1). A temporal delay is added to the virtual object's motion for the pseudo-haptic effect. The results suggest a tendency where the individual differences in pseudo-haptic experience and unnaturalness were smaller with the analog stick manipulation, even with intensive pseudo-haptic expressions.

Original languageEnglish
Title of host publication26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages974-975
Number of pages2
ISBN (Electronic)9781728113777
DOIs
Publication statusPublished - 2019 Mar 1
Event26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Osaka, Japan
Duration: 2019 Mar 232019 Mar 27

Publication series

Name26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

Conference

Conference26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019
CountryJapan
CityOsaka
Period19/3/2319/3/27

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Keywords

  • Cross-Modality
  • Haptics
  • Human information processing
  • Perception
  • Pseudo
  • Virtual reality

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Media Technology

Cite this

Hirao, Y., & Kawai, T. (2019). Can we create better haptic iiiusions by reducing body information? In 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings (pp. 974-975). [8798190] (26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings). Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/VR.2019.8798190