Characteristic gait animation synthesis from single view silhouette

Shinsuke Nakamurai, Masashi Shiraishi, Shigeo Morishima, Mayu Okumura, Yasushi Makihara, Yasushi Yagi

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)


    Characteristics of human motion, such as walking, running or jumping vary from person to person. Differences in human motion enable people to identify oneself or a friend. However, it is challenging to generate animation where individual characters exhibit characteristic motion using computer graphics. Our goal is to construct a system that synthesizes characteristic gait animation automatically. As a result, when crowd animation is generated for instance, the motion with the variation can be made using our system. In our system, we first acquire a silhouette image as input data using a video camera. Second, we extract gait feature from single view silhouette. Finally we automatically synthesize 3D gait animation using the method blending a small number of motion data [KOVAR, L et al 2003].This blending weight is estimated using the gait feature automatically.

    Original languageEnglish
    Title of host publicationSIGGRAPH 2009: Posters, SIGGRAPH '09
    Publication statusPublished - 2009
    EventSIGGRAPH 2009: Posters, SIGGRAPH '09 - New Orleans, LA
    Duration: 2009 Aug 32009 Aug 7


    OtherSIGGRAPH 2009: Posters, SIGGRAPH '09
    CityNew Orleans, LA


    ASJC Scopus subject areas

    • Computer Graphics and Computer-Aided Design
    • Human-Computer Interaction
    • Software

    Cite this

    Nakamurai, S., Shiraishi, M., Morishima, S., Okumura, M., Makihara, Y., & Yagi, Y. (2009). Characteristic gait animation synthesis from single view silhouette. In SIGGRAPH 2009: Posters, SIGGRAPH '09 [4]