Comparison Experiment of Learning State Between Visual Programming Language and Text Programming Language

Katsuyuki Umezawa, Yutaka Ishii, Makoto Nakazawa, Michiko Nakano, Manabu Kobayashi, Shigeichi Hirasawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Recently, visual programming languages such as Scratch have been popular among novice programmers. Afterward, they employ text-based programming languages such as C and Java. Nevertheless, there are significant barriers between visual and text-based languages. Thus, it is important to establish a seamless transition from visual to text-based languages. In this study, we clarify the difference in the learning process between visual language and text-based language by measuring brain waves. Specifically, experiments will be conducted to solve problems with various difficulty levels for learning visual and text-based languages. The brain waves will be measured, and the values of β/α will be evaluated. Results show that the values of β/α when solving difficult problems increased in the text-based language, but not in the visual language. This suggests that beginners may be thinking differently in the learning process of visual and text-based languages.

Original languageEnglish
Title of host publicationTALE 2021 - IEEE International Conference on Engineering, Technology and Education, Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages729-733
Number of pages5
ISBN (Electronic)9781665436878
DOIs
Publication statusPublished - 2021
Event2021 IEEE International Conference on Engineering, Technology and Education, TALE 2021 - Wuhan, China
Duration: 2021 Dec 52021 Dec 8

Publication series

NameTALE 2021 - IEEE International Conference on Engineering, Technology and Education, Proceedings

Conference

Conference2021 IEEE International Conference on Engineering, Technology and Education, TALE 2021
Country/TerritoryChina
CityWuhan
Period21/12/521/12/8

Keywords

  • learning analytics
  • learning state
  • programming
  • text language
  • visual language

ASJC Scopus subject areas

  • Computer Science Applications
  • Engineering (miscellaneous)
  • Media Technology
  • Education

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