Creating fluid animation from a single image using video database

Makoto Okabey, Ken Anjyoz, Rikio Onai

Research output: Contribution to journalArticle

20 Citations (Scopus)

Abstract

We present a method for synthesizing fluid animation from a single image, using a fluid video database. The user inputs a target painting or photograph of a fluid scene along with its alpha matte that extracts the fluid region of interest in the scene. Our approach allows the user to generate a fluid animation from the input image and to enter a few additional commands about fluid orientation or speed. Employing the database of fluid examples, the core algorithm in our method then automatically assigns fluid videos for each part of the target image. Our method can therefore deal with various paintings and photographs of a river, waterfall, fire, and smoke. The resulting animations demonstrate that our method is more powerful and efficient than our prior work.

Original languageEnglish
Pages (from-to)1973-1982
Number of pages10
JournalComputer Graphics Forum
Volume30
Issue number7
DOIs
Publication statusPublished - 2014
Externally publishedYes

Fingerprint

Animation
Fluids
Painting
Smoke
Fires
Rivers

ASJC Scopus subject areas

  • Computer Networks and Communications

Cite this

Creating fluid animation from a single image using video database. / Okabey, Makoto; Anjyoz, Ken; Onai, Rikio.

In: Computer Graphics Forum, Vol. 30, No. 7, 2014, p. 1973-1982.

Research output: Contribution to journalArticle

Okabey, Makoto ; Anjyoz, Ken ; Onai, Rikio. / Creating fluid animation from a single image using video database. In: Computer Graphics Forum. 2014 ; Vol. 30, No. 7. pp. 1973-1982.
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