Curvature depended local illumination approximation of ambient occlusion

Tomohito Hattori, Hiroyuki Kubo, Shigeo Morishima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Citations (Scopus)

    Abstract

    This paper discusses an approach for computing the ambient occlusion by curvature depended approximation of occlusion. Ambient occlusion is widely used to improve the realism of fast lighting simulation. The ambient occlusion is defined as follows.

    Original languageEnglish
    Title of host publicationACM SIGGRAPH 2010 Posters, SIGGRAPH '10
    DOIs
    Publication statusPublished - 2010
    EventACM SIGGRAPH 2010 Posters, SIGGRAPH '10 - Los Angeles, CA
    Duration: 2010 Jul 262010 Jul 30

    Other

    OtherACM SIGGRAPH 2010 Posters, SIGGRAPH '10
    CityLos Angeles, CA
    Period10/7/2610/7/30

    Fingerprint

    Lighting

    ASJC Scopus subject areas

    • Computer Graphics and Computer-Aided Design
    • Computer Vision and Pattern Recognition
    • Software

    Cite this

    Curvature depended local illumination approximation of ambient occlusion. / Hattori, Tomohito; Kubo, Hiroyuki; Morishima, Shigeo.

    ACM SIGGRAPH 2010 Posters, SIGGRAPH '10. 2010. 122.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Hattori, T, Kubo, H & Morishima, S 2010, Curvature depended local illumination approximation of ambient occlusion. in ACM SIGGRAPH 2010 Posters, SIGGRAPH '10., 122, ACM SIGGRAPH 2010 Posters, SIGGRAPH '10, Los Angeles, CA, 10/7/26. https://doi.org/10.1145/1836845.1836976
    Hattori, Tomohito ; Kubo, Hiroyuki ; Morishima, Shigeo. / Curvature depended local illumination approximation of ambient occlusion. ACM SIGGRAPH 2010 Posters, SIGGRAPH '10. 2010.
    @inproceedings{16f5bb813f464aea8c4d9e76551ad751,
    title = "Curvature depended local illumination approximation of ambient occlusion",
    abstract = "This paper discusses an approach for computing the ambient occlusion by curvature depended approximation of occlusion. Ambient occlusion is widely used to improve the realism of fast lighting simulation. The ambient occlusion is defined as follows.",
    author = "Tomohito Hattori and Hiroyuki Kubo and Shigeo Morishima",
    year = "2010",
    doi = "10.1145/1836845.1836976",
    language = "English",
    isbn = "9781450303934",
    booktitle = "ACM SIGGRAPH 2010 Posters, SIGGRAPH '10",

    }

    TY - GEN

    T1 - Curvature depended local illumination approximation of ambient occlusion

    AU - Hattori, Tomohito

    AU - Kubo, Hiroyuki

    AU - Morishima, Shigeo

    PY - 2010

    Y1 - 2010

    N2 - This paper discusses an approach for computing the ambient occlusion by curvature depended approximation of occlusion. Ambient occlusion is widely used to improve the realism of fast lighting simulation. The ambient occlusion is defined as follows.

    AB - This paper discusses an approach for computing the ambient occlusion by curvature depended approximation of occlusion. Ambient occlusion is widely used to improve the realism of fast lighting simulation. The ambient occlusion is defined as follows.

    UR - http://www.scopus.com/inward/record.url?scp=77956196672&partnerID=8YFLogxK

    UR - http://www.scopus.com/inward/citedby.url?scp=77956196672&partnerID=8YFLogxK

    U2 - 10.1145/1836845.1836976

    DO - 10.1145/1836845.1836976

    M3 - Conference contribution

    SN - 9781450303934

    BT - ACM SIGGRAPH 2010 Posters, SIGGRAPH '10

    ER -