Dance motion segmentation method based on choreographic primitives

Narumi Okada, Naoya Iwamoto, Tsukasa Fukusato, Shigeo Morishima

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Data-driven animation using a large human motion database enables the programing of various natural human motions. While the development of a motion capture system allows the acquisition of realistic human motion, segmenting the captured motion into a series of primitive motions for the construction of a motion database is necessary. Although most segmentation methods have focused on periodic motion, e.g., walking and jogging, segmenting non-periodic and asymmetrical motions such as dance performance, remains a challenging problem. In this paper, we present a specialized segmentation approach for human dance motion. Our approach consists of three steps based on the assumption that human dance motion is composed of consecutive choreographic primitives. First, we perform an investigation based on dancer perception to determine segmentation components. After professional dancers have selected segmentation sequences, we use their selected sequences to define rules for the segmentation of choreographic primitives. Finally, the accuracy of our approach is verified by a user-study, and we thereby show that our approach is superior to existing segmentation methods. Through three steps, we demonstrate automatic dance motion synthesis based on the choreographic primitives obtained.

Original languageEnglish
Title of host publicationGRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings
EditorsJose Braz, Julien Pettre, Paul Richard
PublisherSciTePress
Pages332-339
Number of pages8
ISBN (Electronic)9789897580871
DOIs
Publication statusPublished - 2015
Event10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015 - Berlin, Germany
Duration: 2015 Mar 112015 Mar 14

Publication series

NameGRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings

Other

Other10th International Conference on Computer Graphics Theory and Applications, GRAPP 2015
CountryGermany
CityBerlin
Period15/3/1115/3/14

Keywords

  • Choreographic primitives
  • Dance motion
  • Motion capture
  • Motion segmentation

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Computer Vision and Pattern Recognition

Fingerprint Dive into the research topics of 'Dance motion segmentation method based on choreographic primitives'. Together they form a unique fingerprint.

Cite this