Designing affordances for virtual reality-based services with natural user interaction

Takayuki Miura, Akihito Yoshii, Tatsuo Nakajima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    The progress of new technologies makes virtual reality (VR) easier, and inexpensive head-mounted displays (HMDs) accelerate the development of advanced VR services. The advantage of the technologies is to offer the better immersion of a VR world, to use natural user interface (NUI) devices and to operate them with a user’s gesture. The problem to use NUI devices for VR-based services is to take into account various types of NUI devices. We need to consider how a user to use NUI devices in a proper way, in particular, when an HMD limits his/her view of the real world. Our approach to solve the problem is to use an affordance that offers implicit information how to navigate VR-based services. However, there are a little researches to investigate the relationship between different types of NUI devices and the design of proper affordances to navigate VR-based services. The paper provides some insights how respective types of NUI devices influence affordance design to navigate VR-based services. For extracting effective insights, we have developed two VR-based services, where we discuss two types of operating methods and three types of affordances for respective operating methods are examined. Also, we chose two types of NUI devices for navigating the VR-based services. Then, we conducted some experiments to extract some insights as a guideline to develop future VR-based services. The result shows that the differences among respective NUI devices may not significantly influence affordance design, however have strong effects on understanding how to navigate VR-based services. The understanding also affects how each user prefers which NUI devices, because NUI devices require us to use gesture to navigate the services, but the intuition that differs in each individual is important.

    Original languageEnglish
    Title of host publicationDesign, User Experience, and Usability: Technological Contexts - 5th International Conference, DUXU 2016 Held as Part of HCI International 2016, Proceedings
    PublisherSpringer Verlag
    Pages266-277
    Number of pages12
    Volume9748
    ISBN (Print)9783319404059
    DOIs
    Publication statusPublished - 2016
    Event5th International Conference on Design, User Experience, and Usability, DUXU 2016 Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016 - Toronto, Canada
    Duration: 2016 Jul 172016 Jul 22

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume9748
    ISSN (Print)03029743
    ISSN (Electronic)16113349

    Other

    Other5th International Conference on Design, User Experience, and Usability, DUXU 2016 Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016
    CountryCanada
    CityToronto
    Period16/7/1716/7/22

    Keywords

    • Affordance
    • Natural user interface
    • Virtual reality

    ASJC Scopus subject areas

    • Computer Science(all)
    • Theoretical Computer Science

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  • Cite this

    Miura, T., Yoshii, A., & Nakajima, T. (2016). Designing affordances for virtual reality-based services with natural user interaction. In Design, User Experience, and Usability: Technological Contexts - 5th International Conference, DUXU 2016 Held as Part of HCI International 2016, Proceedings (Vol. 9748, pp. 266-277). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 9748). Springer Verlag. https://doi.org/10.1007/978-3-319-40406-6_25