Designing persuasive ambient mirrors to motivate desirable lifestyle

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    Our daily lives are recently very busy and stressful, and our time spending to keep desirable lifestyle is cut down although we know that high quality lifestyle is very important for maintaining the health of both our body and mind. One of reasons that we tend to lead a sloppy lifestyle is that there is no adequate feedback to us about our current behavior, and it is not easy to motivate us to keep desirable lifestyle in stressful everyday lives. These are especially becoming serious social problems in many urban cities. We are demonstrating a couple of persuasive ambient mirrors whose expression evokes our emotion to motivate to change our current undesirable behavior. In the systems, persuasive ambient mirrors represent adequate feedback to reflect our current behavior to boost our positive emotion to motivate desirable lifestyle and change undesirable behavior by evoking our negative emotion. The paper presents two case studies that motivate desirable lifestyle, and extracts some design issues based on the experiences with the case studies.

    Original languageEnglish
    Title of host publicationPECCS 2011 - Proceedings of the 1st International Conference on Pervasive and Embedded Computing and Communication Systems
    Pages157-162
    Number of pages6
    Publication statusPublished - 2011
    Event1st International Conference on Pervasive and Embedded Computing and Communication Systems, PECCS 2011 - Vilamoura, Algarve
    Duration: 2011 Mar 52011 Mar 7

    Other

    Other1st International Conference on Pervasive and Embedded Computing and Communication Systems, PECCS 2011
    CityVilamoura, Algarve
    Period11/3/511/3/7

    Fingerprint

    Feedback
    emotion
    Health
    Social Problems
    everyday life
    health
    experience
    time

    Keywords

    • Ambient display
    • Interaction design
    • Persuasive technology

    ASJC Scopus subject areas

    • Computational Theory and Mathematics
    • Computer Networks and Communications
    • Communication

    Cite this

    Nakajima, T. (2011). Designing persuasive ambient mirrors to motivate desirable lifestyle. In PECCS 2011 - Proceedings of the 1st International Conference on Pervasive and Embedded Computing and Communication Systems (pp. 157-162)

    Designing persuasive ambient mirrors to motivate desirable lifestyle. / Nakajima, Tatsuo.

    PECCS 2011 - Proceedings of the 1st International Conference on Pervasive and Embedded Computing and Communication Systems. 2011. p. 157-162.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Nakajima, T 2011, Designing persuasive ambient mirrors to motivate desirable lifestyle. in PECCS 2011 - Proceedings of the 1st International Conference on Pervasive and Embedded Computing and Communication Systems. pp. 157-162, 1st International Conference on Pervasive and Embedded Computing and Communication Systems, PECCS 2011, Vilamoura, Algarve, 11/3/5.
    Nakajima T. Designing persuasive ambient mirrors to motivate desirable lifestyle. In PECCS 2011 - Proceedings of the 1st International Conference on Pervasive and Embedded Computing and Communication Systems. 2011. p. 157-162
    Nakajima, Tatsuo. / Designing persuasive ambient mirrors to motivate desirable lifestyle. PECCS 2011 - Proceedings of the 1st International Conference on Pervasive and Embedded Computing and Communication Systems. 2011. pp. 157-162
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