Designing the embodied shadow media using virtual three-dimensional space

Yusuke Kajita, Takuto Takahashi, Yoshiyuki Miwa, Shiroh Itai

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)

    Abstract

    In this paper, we discuss media technology that enables the emergence of bodily expressions. We paid attention to the difference between body and shadow movements, so we developed the system which generates the shadow media using skeleton information which is able to express the posture of person simply. To realize the system, we use virtual three-dimensional space and three-dimensional human model. By dividing the system processes into every software programs and creating the method to connect these programs, we got prospects of success for cloudization of the shadow media system. From our experimental results, we discovered that the system is able to be used for the research of bodily sensations, the emergence of bodily expressions, and supports of co-creative expressions.

    Original languageEnglish
    Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    PublisherSpringer Verlag
    Pages610-621
    Number of pages12
    Volume9173
    ISBN (Print)9783319206172
    DOIs
    Publication statusPublished - 2015
    Event17th International Conference on Human-Computer Interaction, HCI International 2015 - Los Angeles, United States
    Duration: 2015 Aug 22015 Aug 7

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume9173
    ISSN (Print)03029743
    ISSN (Electronic)16113349

    Other

    Other17th International Conference on Human-Computer Interaction, HCI International 2015
    CountryUnited States
    CityLos Angeles
    Period15/8/215/8/7

    Fingerprint

    Three-dimensional
    Skeleton
    Person
    Express
    Software
    Experimental Results
    Model

    Keywords

    • Co-creation
    • Communication
    • Expression
    • Shadow media
    • Skeleton information
    • Virtual three-dimensional space

    ASJC Scopus subject areas

    • Computer Science(all)
    • Theoretical Computer Science

    Cite this

    Kajita, Y., Takahashi, T., Miwa, Y., & Itai, S. (2015). Designing the embodied shadow media using virtual three-dimensional space. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9173, pp. 610-621). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 9173). Springer Verlag. https://doi.org/10.1007/978-3-319-20618-9_60

    Designing the embodied shadow media using virtual three-dimensional space. / Kajita, Yusuke; Takahashi, Takuto; Miwa, Yoshiyuki; Itai, Shiroh.

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 9173 Springer Verlag, 2015. p. 610-621 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 9173).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Kajita, Y, Takahashi, T, Miwa, Y & Itai, S 2015, Designing the embodied shadow media using virtual three-dimensional space. in Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). vol. 9173, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 9173, Springer Verlag, pp. 610-621, 17th International Conference on Human-Computer Interaction, HCI International 2015, Los Angeles, United States, 15/8/2. https://doi.org/10.1007/978-3-319-20618-9_60
    Kajita Y, Takahashi T, Miwa Y, Itai S. Designing the embodied shadow media using virtual three-dimensional space. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 9173. Springer Verlag. 2015. p. 610-621. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-319-20618-9_60
    Kajita, Yusuke ; Takahashi, Takuto ; Miwa, Yoshiyuki ; Itai, Shiroh. / Designing the embodied shadow media using virtual three-dimensional space. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). Vol. 9173 Springer Verlag, 2015. pp. 610-621 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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