Digital city: Bridging technologies and humans

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This talk presents future technologies for digital cities as a social information infrastructure for urban life (including shopping, business, transportation, education, welfare and so on). We propose the three layer architecture for digital cities: a)the information layer integrates both WWW archives and real-time sensory information related to the city, b)the interface layer provides 2D and 3D views of the city, and c)the interaction layer assists social interaction among people who are living/visiting in/at the city. We recently started the research project of “the Universal Design of Digital City,” a five year project established in 2000, under the Core Research for Evolutional Science and Technology (CREST) of the Japan Science and Technology Corporation (JST). The objective of this project is “to construct digital cities as an infrastructure used and participated by all people, including the disabled and the aged.” The universal design - useable for all people- for digital city is indispensable to create the information space for daily life. In this project, we will develop basic technologies for the universal design, subject to ‘sending information,’ ‘receiving information,’ and ‘participation.’ This talk introduces various experiments including security, learning about the natural environment by experience, and crisis management, based on the future technologies including 3D, animation, agents, distributed vision and mobile computing.

Original languageEnglish
Title of host publicationActive Media Technology - 6th International Computer Science Conference, AMT 2001, Proceedings
EditorsToru Ishida, Jiming Liu, Pong C. Yuen, Chun-hung Li, Joseph Ng
PublisherSpringer-Verlag
Number of pages1
ISBN (Electronic)9783540430353
Publication statusPublished - 2001 Jan 1
Externally publishedYes
Event6th International Computer Science Conference on Active Media Technology, AMT 2001 - Hong Kong, China
Duration: 2001 Dec 182001 Dec 20

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume2252
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other6th International Computer Science Conference on Active Media Technology, AMT 2001
CountryChina
CityHong Kong
Period01/12/1801/12/20

Fingerprint

Universal Design
Infrastructure
Design for All
Mobile computing
Animation
World Wide Web
Mobile Computing
Social Interaction
Welfare
Industry
Japan
Education
Human
Smart city
Integrate
Real-time
Interaction
Experiments
Experiment
Life

ASJC Scopus subject areas

  • Computer Science(all)
  • Theoretical Computer Science

Cite this

Ishida, T. (2001). Digital city: Bridging technologies and humans. In T. Ishida, J. Liu, P. C. Yuen, C. Li, & J. Ng (Eds.), Active Media Technology - 6th International Computer Science Conference, AMT 2001, Proceedings (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 2252). Springer-Verlag.

Digital city : Bridging technologies and humans. / Ishida, Toru.

Active Media Technology - 6th International Computer Science Conference, AMT 2001, Proceedings. ed. / Toru Ishida; Jiming Liu; Pong C. Yuen; Chun-hung Li; Joseph Ng. Springer-Verlag, 2001. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 2252).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Ishida, T 2001, Digital city: Bridging technologies and humans. in T Ishida, J Liu, PC Yuen, C Li & J Ng (eds), Active Media Technology - 6th International Computer Science Conference, AMT 2001, Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 2252, Springer-Verlag, 6th International Computer Science Conference on Active Media Technology, AMT 2001, Hong Kong, China, 01/12/18.
Ishida T. Digital city: Bridging technologies and humans. In Ishida T, Liu J, Yuen PC, Li C, Ng J, editors, Active Media Technology - 6th International Computer Science Conference, AMT 2001, Proceedings. Springer-Verlag. 2001. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
Ishida, Toru. / Digital city : Bridging technologies and humans. Active Media Technology - 6th International Computer Science Conference, AMT 2001, Proceedings. editor / Toru Ishida ; Jiming Liu ; Pong C. Yuen ; Chun-hung Li ; Joseph Ng. Springer-Verlag, 2001. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
@inproceedings{668a55f5e66c489ca9d9b809f63a6dab,
title = "Digital city: Bridging technologies and humans",
abstract = "This talk presents future technologies for digital cities as a social information infrastructure for urban life (including shopping, business, transportation, education, welfare and so on). We propose the three layer architecture for digital cities: a)the information layer integrates both WWW archives and real-time sensory information related to the city, b)the interface layer provides 2D and 3D views of the city, and c)the interaction layer assists social interaction among people who are living/visiting in/at the city. We recently started the research project of “the Universal Design of Digital City,” a five year project established in 2000, under the Core Research for Evolutional Science and Technology (CREST) of the Japan Science and Technology Corporation (JST). The objective of this project is “to construct digital cities as an infrastructure used and participated by all people, including the disabled and the aged.” The universal design - useable for all people- for digital city is indispensable to create the information space for daily life. In this project, we will develop basic technologies for the universal design, subject to ‘sending information,’ ‘receiving information,’ and ‘participation.’ This talk introduces various experiments including security, learning about the natural environment by experience, and crisis management, based on the future technologies including 3D, animation, agents, distributed vision and mobile computing.",
author = "Toru Ishida",
year = "2001",
month = "1",
day = "1",
language = "English",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer-Verlag",
editor = "Toru Ishida and Jiming Liu and Yuen, {Pong C.} and Chun-hung Li and Joseph Ng",
booktitle = "Active Media Technology - 6th International Computer Science Conference, AMT 2001, Proceedings",

}

TY - GEN

T1 - Digital city

T2 - Bridging technologies and humans

AU - Ishida, Toru

PY - 2001/1/1

Y1 - 2001/1/1

N2 - This talk presents future technologies for digital cities as a social information infrastructure for urban life (including shopping, business, transportation, education, welfare and so on). We propose the three layer architecture for digital cities: a)the information layer integrates both WWW archives and real-time sensory information related to the city, b)the interface layer provides 2D and 3D views of the city, and c)the interaction layer assists social interaction among people who are living/visiting in/at the city. We recently started the research project of “the Universal Design of Digital City,” a five year project established in 2000, under the Core Research for Evolutional Science and Technology (CREST) of the Japan Science and Technology Corporation (JST). The objective of this project is “to construct digital cities as an infrastructure used and participated by all people, including the disabled and the aged.” The universal design - useable for all people- for digital city is indispensable to create the information space for daily life. In this project, we will develop basic technologies for the universal design, subject to ‘sending information,’ ‘receiving information,’ and ‘participation.’ This talk introduces various experiments including security, learning about the natural environment by experience, and crisis management, based on the future technologies including 3D, animation, agents, distributed vision and mobile computing.

AB - This talk presents future technologies for digital cities as a social information infrastructure for urban life (including shopping, business, transportation, education, welfare and so on). We propose the three layer architecture for digital cities: a)the information layer integrates both WWW archives and real-time sensory information related to the city, b)the interface layer provides 2D and 3D views of the city, and c)the interaction layer assists social interaction among people who are living/visiting in/at the city. We recently started the research project of “the Universal Design of Digital City,” a five year project established in 2000, under the Core Research for Evolutional Science and Technology (CREST) of the Japan Science and Technology Corporation (JST). The objective of this project is “to construct digital cities as an infrastructure used and participated by all people, including the disabled and the aged.” The universal design - useable for all people- for digital city is indispensable to create the information space for daily life. In this project, we will develop basic technologies for the universal design, subject to ‘sending information,’ ‘receiving information,’ and ‘participation.’ This talk introduces various experiments including security, learning about the natural environment by experience, and crisis management, based on the future technologies including 3D, animation, agents, distributed vision and mobile computing.

UR - http://www.scopus.com/inward/record.url?scp=84931834196&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=84931834196&partnerID=8YFLogxK

M3 - Conference contribution

AN - SCOPUS:84931834196

T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

BT - Active Media Technology - 6th International Computer Science Conference, AMT 2001, Proceedings

A2 - Ishida, Toru

A2 - Liu, Jiming

A2 - Yuen, Pong C.

A2 - Li, Chun-hung

A2 - Ng, Joseph

PB - Springer-Verlag

ER -