Drawing interface for creating embodied space in the real world

Akihiro Osaki*, Hisafumi Ebisawa, Yoshiyuki Miwa

*Corresponding author for this work

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Citations (Scopus)

    Abstract

    Drawing is an important bodily activity in human communication in daily life since it is able to express the abstract information that is difficult in expression using verbal means. On the other hand, the bodily action for the expression is not fully taken advantage of as usual due to physical restrictions in the drawing range. So we propose the drawing interface system for supporting human communication in daily life, which is the augmeted reality system to draw 3D in the air that is consist of the optical see-through head-mounted display. Additionally, in order to draw smoothly in the real world, it is embeded the direct manipulate interface to be able to capture and utilize the visual information around the user as a painting material. As a result using this system, various ways of drawing are demonstrated in the real world, such as 3D drawing of the architecture in body size, drawing on the physical objects directly and 3D drawing using physical objects as the ruler. In addition, it is confirmed that the volume and density of the drawing things can be experienced in the immersive drawing space.

    Original languageEnglish
    Title of host publicationProceedings - IEEE International Workshop on Robot and Human Interactive Communication
    Pages199-204
    Number of pages6
    Publication statusPublished - 2004
    EventRO-MAN 2004 - 13th IEEE International Workshop on Robot and Human Interactive Communication - Okayama
    Duration: 2004 Sept 202004 Sept 22

    Other

    OtherRO-MAN 2004 - 13th IEEE International Workshop on Robot and Human Interactive Communication
    CityOkayama
    Period04/9/2004/9/22

    ASJC Scopus subject areas

    • Engineering(all)

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