Ergonomic guidance for virtual reality content creation

Takashi Kawai, Jukka Häkkinen

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)

    Abstract

    Virtual reality (VR) content aims to elicit a “sense of presence”, defined as quality of immersive experience. In this paper, the authors suggest six pieces of guidance to follow to create and improve this sense of presence in VR from an ergonomic viewpoint. – Analysis of VR content – Parametric framework for VR – Evaluation of VR content – Usage environment for VR – Individual differences in VR discomfort – Sensory conflict in VR.

    Original languageEnglish
    Title of host publicationProceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) - Volume X
    Subtitle of host publicationAuditory and Vocal Ergonomics, Visual Ergonomics, Psychophysiology in Ergonomics, Ergonomics in Advanced Imaging
    EditorsThomas Alexander, Sebastiano Bagnara, Riccardo Tartaglia, Sara Albolino, Yushi Fujita
    PublisherSpringer-Verlag
    Pages417-422
    Number of pages6
    ISBN (Print)9783319960586
    DOIs
    Publication statusPublished - 2019 Jan 1
    Event20th Congress of the International Ergonomics Association, IEA 2018 - Florence, Italy
    Duration: 2018 Aug 262018 Aug 30

    Publication series

    NameAdvances in Intelligent Systems and Computing
    Volume827
    ISSN (Print)2194-5357

    Other

    Other20th Congress of the International Ergonomics Association, IEA 2018
    CountryItaly
    CityFlorence
    Period18/8/2618/8/30

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    Keywords

    • Content creation
    • Ergonomic guidance
    • Virtual Reality

    ASJC Scopus subject areas

    • Control and Systems Engineering
    • Computer Science(all)

    Cite this

    Kawai, T., & Häkkinen, J. (2019). Ergonomic guidance for virtual reality content creation. In T. Alexander, S. Bagnara, R. Tartaglia, S. Albolino, & Y. Fujita (Eds.), Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) - Volume X: Auditory and Vocal Ergonomics, Visual Ergonomics, Psychophysiology in Ergonomics, Ergonomics in Advanced Imaging (pp. 417-422). (Advances in Intelligent Systems and Computing; Vol. 827). Springer-Verlag. https://doi.org/10.1007/978-3-319-96059-3_47