Estimate of the appropriate iteration length in agile development by conducting simulation

Ryushi Shiohama*, Hironori Washizaki, Shin Kuboaki, Kazunori Sakamoto, Yoshiaki Fukazawa

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

Agile development refers to the group of software development methodologies based on an iterative and incremental process model. It divides the development period into short time frames called iterations and uses a body of knowledge obtained from past experience called practice to ensure agile software development Although the iteration length is an important factor in agile development however it has so far been decided by the qualitatively and it has been reported that projects with an inappropriate iteration length tends to be failed. We thus propose a new methodology for estimating an appropriate iteration length through the conduct on of a simulation based on project constraints. In this paper we first, propose a method of calculating an appropriate iteration length for a particular project to promote the easy use of agile development. Second, the relationship between the iteration length and project constraints was investigated by varying the parameters to create diverse situations.

Original languageEnglish
Title of host publicationProceedings - 2012 Agile Conference, Agile 2012
Pages41-50
Number of pages10
DOIs
Publication statusPublished - 2012 Nov 7
Event2012 Agile Conference, Agile 2012 - Dallas, TX, United States
Duration: 2012 Aug 132012 Aug 17

Publication series

NameProceedings - 2012 Agile Conference, Agile 2012

Conference

Conference2012 Agile Conference, Agile 2012
Country/TerritoryUnited States
CityDallas, TX
Period12/8/1312/8/17

Keywords

  • Agile
  • Incremental
  • Iteration
  • Iterative
  • Scrum
  • Simulation
  • XP

ASJC Scopus subject areas

  • Information Systems
  • Information Systems and Management

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