Evaluating user experience of different angle VR images

Yoshihiro Banchi, Takashi Kawai

Research output: Contribution to journalConference articlepeer-review

Abstract

This paper describes a comparison of user experience of virtual reality (VR) image angles. 7 angles conditions are prepared and evaluated the user experience during viewing VR images with a headset by measuring subjective and objective indexes. Angle conditions were every 30 degrees from 180 to 360 degrees. From the results of the subjective indexes (reality, presence, and depth sensation), a 360-degree image was evaluated highest, and different evaluations were made between 240 and 270 degrees. In addition, from the results of the objective indexes (eye and head tracking), a tendency to spread the eye and head movement was found as the image angle increases.

Original languageEnglish
Article number098
JournalIS and T International Symposium on Electronic Imaging Science and Technology
Volume2021
Issue number2
DOIs
Publication statusPublished - 2021
Event32nd Annual Stereoscopic Displays and Applications Conference, SD and A 2021 - Virtual, Online, United States
Duration: 2021 Jan 112021 Jan 28

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Human-Computer Interaction
  • Software
  • Electrical and Electronic Engineering
  • Atomic and Molecular Physics, and Optics

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