TY - GEN
T1 - Expanding the Interaction Space using Hand-Held-AR with Hearing Support
AU - Ito, Gota
AU - Nakajima, Tatsuo
N1 - Publisher Copyright:
© 2021 IPSJ.
PY - 2021
Y1 - 2021
N2 - In recent years, Virtual Reality (VR) and Augmented Reality (AR) have become familiar in daily life. In particular, AR using smartphones and tablets is called Hand-Held-AR and is becoming popular. However, Hand-Held-AR gives users AR experiences only on smartphones and tablets displays. Hand-Held-AR is not suitable for AR applications using a wide viewing angle. In this research, we investigate the problem that arises from the narrow viewing angle in Hand-Held-AR. After that, with sound notification, we suggest that the Hand-Held-AR system not make the user aware of the narrow viewing angle. The research goal is to consider expanding AR experiences in Hand-Held-AR. As a result, the narrow viewing angle decrease spatial recognition and inhibits the user's attention to their surroundings. For this problem, a Hand-Held-AR system with a sense of hearing realizes that users identify the direction of virtual objects and interact with virtual objects in space while hiding the narrow viewing angle.
AB - In recent years, Virtual Reality (VR) and Augmented Reality (AR) have become familiar in daily life. In particular, AR using smartphones and tablets is called Hand-Held-AR and is becoming popular. However, Hand-Held-AR gives users AR experiences only on smartphones and tablets displays. Hand-Held-AR is not suitable for AR applications using a wide viewing angle. In this research, we investigate the problem that arises from the narrow viewing angle in Hand-Held-AR. After that, with sound notification, we suggest that the Hand-Held-AR system not make the user aware of the narrow viewing angle. The research goal is to consider expanding AR experiences in Hand-Held-AR. As a result, the narrow viewing angle decrease spatial recognition and inhibits the user's attention to their surroundings. For this problem, a Hand-Held-AR system with a sense of hearing realizes that users identify the direction of virtual objects and interact with virtual objects in space while hiding the narrow viewing angle.
KW - Augmented Reality
KW - Hand-Held-AR
KW - Spatial Sound AR
UR - http://www.scopus.com/inward/record.url?scp=85123947810&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85123947810&partnerID=8YFLogxK
U2 - 10.23919/ICMU50196.2021.9638926
DO - 10.23919/ICMU50196.2021.9638926
M3 - Conference contribution
AN - SCOPUS:85123947810
T3 - 13th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2021
BT - 13th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 13th International Conference on Mobile Computing and Ubiquitous Network, ICMU 2021
Y2 - 17 November 2021 through 19 November 2021
ER -