Face/gesture analysis/synthesis telchnologies for humanto-human communications through virtual environments

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper describes the vutual metamorphosis system, whtch was originally proposed by ATR Media Integratton & Communicattons Research Laboratories, Kyoto, Japan. In the vntual metamorphosis system, people can change their forms mto any other form in a vutual scene. To realize. this changes, facial expressions and body postures are estimated by computer vision and reproduced m a computer graphics avatar m real-ume. We developed computer vision based technologies for automatic face trackmg, estimatmg deformations of factal components,and estimatmg body postures in real-time. We also developed real-time facial expresston reproduction method based on "Anatomy for artists". Usmg these technologies, prototyping systems for virtual metamorpho-SIS were constructed. This paper introduces two systems in order of their development: the Virtual Kabuki system and the "Shall We Dance" system.

Original languageEnglish
Title of host publicationProceedings of the 6th ACM International Conference on Multimedia
Subtitle of host publicationFace/Gesture Recognition and their Applications, MULTIMEDIA 1998
PublisherAssociation for Computing Machinery, Inc
Pages12-19
Number of pages8
ISBN (Electronic)1581131631, 9781581131635
DOIs
Publication statusPublished - 1998 Sep 1
Externally publishedYes
Event6th ACM International Conference on Multimedia: Face/Gesture Recognition and their Applications, MULTIMEDIA 1998 - Bristol, United Kingdom
Duration: 1998 Sep 131998 Sep 16

Other

Other6th ACM International Conference on Multimedia: Face/Gesture Recognition and their Applications, MULTIMEDIA 1998
CountryUnited Kingdom
CityBristol
Period98/9/1398/9/16

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Networks and Communications
  • Software

Fingerprint Dive into the research topics of 'Face/gesture analysis/synthesis telchnologies for humanto-human communications through virtual environments'. Together they form a unique fingerprint.

  • Cite this

    Ohya, J. (1998). Face/gesture analysis/synthesis telchnologies for humanto-human communications through virtual environments. In Proceedings of the 6th ACM International Conference on Multimedia: Face/Gesture Recognition and their Applications, MULTIMEDIA 1998 (pp. 12-19). Association for Computing Machinery, Inc. https://doi.org/10.1145/306668.306675