Interaction with the 3D Necker Cube and Its Depth Shift

Tomotaka Horiuchi, Shigeru Uesugi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

Authors created a new optical illusion solid, the 3D Necker cube, which is intended to provide that an optical illusion occurs even when an observer gazes it from various viewpoints with both eyes under room light and the observer can touch it directly. In order to investigate whether an optical illusion occurs inevitably and to what extent touching the physical cube influences an apparent image in an optical illusion, an experiment system was devised including the input pedal detecting three situations. The experiment was conducted under four conditions differentiated from how the finger is moved. The results show that almost all of subjects experienced an optical illusion, and also such an optical illusion occured even when the subject touched the cube directly. Additionally, two groups are found: An optical illusion occurs similarly in all four conditions, and the optical illusion is influenced by touching the cube with a finger.

Original languageEnglish
Title of host publicationProceedings - 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1482-1487
Number of pages6
ISBN (Electronic)9781479986965
DOIs
Publication statusPublished - 2016 Jan 12
EventIEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 - Kowloon Tong, Hong Kong
Duration: 2015 Oct 92015 Oct 12

Other

OtherIEEE International Conference on Systems, Man, and Cybernetics, SMC 2015
CountryHong Kong
CityKowloon Tong
Period15/10/915/10/12

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Experiments
Interaction
Observer
Experiment

Keywords

  • 3D Necker cube
  • depth feeling
  • optical illusion
  • touch

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Networks and Communications
  • Energy Engineering and Power Technology
  • Information Systems and Management
  • Control and Systems Engineering

Cite this

Horiuchi, T., & Uesugi, S. (2016). Interaction with the 3D Necker Cube and Its Depth Shift. In Proceedings - 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015 (pp. 1482-1487). [7379394] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/SMC.2015.262

Interaction with the 3D Necker Cube and Its Depth Shift. / Horiuchi, Tomotaka; Uesugi, Shigeru.

Proceedings - 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015. Institute of Electrical and Electronics Engineers Inc., 2016. p. 1482-1487 7379394.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Horiuchi, T & Uesugi, S 2016, Interaction with the 3D Necker Cube and Its Depth Shift. in Proceedings - 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015., 7379394, Institute of Electrical and Electronics Engineers Inc., pp. 1482-1487, IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015, Kowloon Tong, Hong Kong, 15/10/9. https://doi.org/10.1109/SMC.2015.262
Horiuchi T, Uesugi S. Interaction with the 3D Necker Cube and Its Depth Shift. In Proceedings - 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015. Institute of Electrical and Electronics Engineers Inc. 2016. p. 1482-1487. 7379394 https://doi.org/10.1109/SMC.2015.262
Horiuchi, Tomotaka ; Uesugi, Shigeru. / Interaction with the 3D Necker Cube and Its Depth Shift. Proceedings - 2015 IEEE International Conference on Systems, Man, and Cybernetics, SMC 2015. Institute of Electrical and Electronics Engineers Inc., 2016. pp. 1482-1487
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