Interactive four-dimensional space exploration using viewing direction control based on principal vanishing points operation

Takanobu Miwa, Yukihito Sakai, Shuji Hashimoto

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    3 Citations (Scopus)

    Abstract

    This chapter presents an interactive 4-D visualization technique that controls a 4-D viewing direction via handling of principal vanishing points. Principal vanishing points are represented by projecting points at infinity of 4-D principal coordinate axes onto 3-D space. Our previous studies have confirmed that, because the principal vanishing points relate to a 4-D eye-point and the 4-D viewing direction, they can be landmarks to intuitively move in 4-D space. In this chapter, we propose an algorithm that utilizes principal vanishing points as an interface for the intuitive 4-D viewing direction control, and apply an algorithm to a framework of a system which enables one to fly through 4-D space. The developed system can achieve to visualize and explore an intricate 4-D scene such as a maze in 4-D space. We evaluate effectiveness of the proposed 4-D interaction technique by user experiments.

    Original languageEnglish
    Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    PublisherSpringer Verlag
    Pages21-46
    Number of pages26
    Volume8433
    ISBN (Print)9783319169392
    DOIs
    Publication statusPublished - 2015
    Event25th Australian Computer-Human Interaction Conference, OzCHI 2013 - Adelaide, Australia
    Duration: 2013 Nov 252013 Nov 29

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume8433
    ISSN (Print)03029743
    ISSN (Electronic)16113349

    Other

    Other25th Australian Computer-Human Interaction Conference, OzCHI 2013
    CountryAustralia
    CityAdelaide
    Period13/11/2513/11/29

    Keywords

    • 4-D interaction
    • 4-D interface
    • 4-D space
    • 4-D viewing direction
    • 4-D visualization
    • Principal vanishing points

    ASJC Scopus subject areas

    • Computer Science(all)
    • Theoretical Computer Science

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