Introduction of Logic Programming to Virtual Simulation and Its Application to Examination of Welding Process in Shipbuilding

Hiroki Takahashi, Osamu Yoshie, Sasaki Yuichi, Kazashi Nakamura

Research output: Contribution to journalArticle

Abstract

Recently, virtual simulation which is a realtime simulation with 3-Dimensional computer graphics is now noticed, to apply it to the examination of various process in production systems. However, traditional ways of virtual simulation do not make the most of advantage of VR (Virtual Reality) technology, those only use VR as visualization tool of the result of the simulation, but use not enough the convenient for realizing the space instinctively. We have studied the method and mechanism of merging VR technology and simulator, and this paper realizes the virtual simulation system for production systems which can exploit the advantage of VR effectively. This method can be applied to not only virtual production but also wide field of production systems such as factory maintainance and so on, and is a pioneer in the field of advanced virtual simulation.

Original languageEnglish
Pages (from-to)1340-1349
Number of pages10
JournalIEEJ Transactions on Electronics, Information and Systems
Volume125
Issue number8
DOIs
Publication statusPublished - 2005

Fingerprint

Logic programming
Shipbuilding
Virtual reality
Welding
Computer graphics
Merging
Industrial plants
Visualization
Simulators

Keywords

  • description language
  • production systems
  • virtual production
  • virtual reality
  • virtual simulation

ASJC Scopus subject areas

  • Electrical and Electronic Engineering

Cite this

Introduction of Logic Programming to Virtual Simulation and Its Application to Examination of Welding Process in Shipbuilding. / Takahashi, Hiroki; Yoshie, Osamu; Yuichi, Sasaki; Nakamura, Kazashi.

In: IEEJ Transactions on Electronics, Information and Systems, Vol. 125, No. 8, 2005, p. 1340-1349.

Research output: Contribution to journalArticle

@article{22acc947ea274c11a0a836fc06405c63,
title = "Introduction of Logic Programming to Virtual Simulation and Its Application to Examination of Welding Process in Shipbuilding",
abstract = "Recently, virtual simulation which is a realtime simulation with 3-Dimensional computer graphics is now noticed, to apply it to the examination of various process in production systems. However, traditional ways of virtual simulation do not make the most of advantage of VR (Virtual Reality) technology, those only use VR as visualization tool of the result of the simulation, but use not enough the convenient for realizing the space instinctively. We have studied the method and mechanism of merging VR technology and simulator, and this paper realizes the virtual simulation system for production systems which can exploit the advantage of VR effectively. This method can be applied to not only virtual production but also wide field of production systems such as factory maintainance and so on, and is a pioneer in the field of advanced virtual simulation.",
keywords = "description language, production systems, virtual production, virtual reality, virtual simulation",
author = "Hiroki Takahashi and Osamu Yoshie and Sasaki Yuichi and Kazashi Nakamura",
year = "2005",
doi = "10.1541/ieejeiss.125.1340",
language = "English",
volume = "125",
pages = "1340--1349",
journal = "IEEJ Transactions on Electronics, Information and Systems",
issn = "0385-4221",
publisher = "The Institute of Electrical Engineers of Japan",
number = "8",

}

TY - JOUR

T1 - Introduction of Logic Programming to Virtual Simulation and Its Application to Examination of Welding Process in Shipbuilding

AU - Takahashi, Hiroki

AU - Yoshie, Osamu

AU - Yuichi, Sasaki

AU - Nakamura, Kazashi

PY - 2005

Y1 - 2005

N2 - Recently, virtual simulation which is a realtime simulation with 3-Dimensional computer graphics is now noticed, to apply it to the examination of various process in production systems. However, traditional ways of virtual simulation do not make the most of advantage of VR (Virtual Reality) technology, those only use VR as visualization tool of the result of the simulation, but use not enough the convenient for realizing the space instinctively. We have studied the method and mechanism of merging VR technology and simulator, and this paper realizes the virtual simulation system for production systems which can exploit the advantage of VR effectively. This method can be applied to not only virtual production but also wide field of production systems such as factory maintainance and so on, and is a pioneer in the field of advanced virtual simulation.

AB - Recently, virtual simulation which is a realtime simulation with 3-Dimensional computer graphics is now noticed, to apply it to the examination of various process in production systems. However, traditional ways of virtual simulation do not make the most of advantage of VR (Virtual Reality) technology, those only use VR as visualization tool of the result of the simulation, but use not enough the convenient for realizing the space instinctively. We have studied the method and mechanism of merging VR technology and simulator, and this paper realizes the virtual simulation system for production systems which can exploit the advantage of VR effectively. This method can be applied to not only virtual production but also wide field of production systems such as factory maintainance and so on, and is a pioneer in the field of advanced virtual simulation.

KW - description language

KW - production systems

KW - virtual production

KW - virtual reality

KW - virtual simulation

UR - http://www.scopus.com/inward/record.url?scp=85024722419&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=85024722419&partnerID=8YFLogxK

U2 - 10.1541/ieejeiss.125.1340

DO - 10.1541/ieejeiss.125.1340

M3 - Article

VL - 125

SP - 1340

EP - 1349

JO - IEEJ Transactions on Electronics, Information and Systems

JF - IEEJ Transactions on Electronics, Information and Systems

SN - 0385-4221

IS - 8

ER -