Layering social interaction scenarios on environmental simulation

Daisuke Torii, Toru Ishida, Stéphane Bonneaud, Alexis Drogoul

Research output: Chapter in Book/Report/Conference proceedingConference contribution

8 Citations (Scopus)

Abstract

For an integrated simulation such as the natural environment affected by human society, it is indispensable to provide an integrated simulator that incorporates multiple computational models. We proposed a multi-layer socioenvironmental simulation by layering the social interaction scenario on environmental simulation. For this simulation, we connect two different systems. One is a scenario description language Q, which is suitable for describing social interactions. Another is CORMAS, which models interactions between a natural environment and humans. The key idea is to realize a mapping between agents in different systems. This integration becomes possible by the salient feature of Q: users can write scenarios for controlling legacy agents in other systems. Moreover, we find that controlling the flow of information between the two systems can create various types of simulations. We also confirm the capability of CORMAS/Q, in the well-known Fire-Fighter domain.

Original languageEnglish
Title of host publicationLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Pages78-88
Number of pages11
Publication statusPublished - 2005 Dec 1
EventJoint Workshop MABS 2004 - New York, NY, United States
Duration: 2004 Jul 192004 Jul 23

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3415 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

ConferenceJoint Workshop MABS 2004
CountryUnited States
CityNew York, NY
Period04/7/1904/7/23

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ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Cite this

Torii, D., Ishida, T., Bonneaud, S., & Drogoul, A. (2005). Layering social interaction scenarios on environmental simulation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (pp. 78-88). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 3415 LNAI).