Learning by tangible learning system in science class

Yusuke Morita, Norio Setozaki

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    2 Citations (Scopus)


    Tangible User Interfaces are one of the ideas to develop a learning materials as an invisible computing system. First, we developed a tangible learning system for learning Solar System that allows the users themselves to manipulate astronomical models of the sun, earth, and moon, which exist as visible tangible bodies. Second, the tangible learning system was implemented in an elementary school science class and twenty 6th grade students from a public elementary school participated in this practical study. The results clearly showed that the comprehension test scores of students who scored high on mental rotation test increased greatly following the class using the tangible learning system.

    Original languageEnglish
    Title of host publicationHuman–Computer Interaction
    Subtitle of host publicationInteraction Contexts - 19th International Conference, HCI International 2017, Proceedings
    PublisherSpringer Verlag
    Number of pages12
    Volume10272 LNCS
    ISBN (Print)9783319580760
    Publication statusPublished - 2017
    Event19th International Conference on Human–Computer Interaction, HCI International 2017 - Vancouver, Canada
    Duration: 2017 Jul 92017 Jul 14

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume10272 LNCS
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349


    Other19th International Conference on Human–Computer Interaction, HCI International 2017


    • Mental rotation
    • Science class
    • Tangible user interface

    ASJC Scopus subject areas

    • Theoretical Computer Science
    • Computer Science(all)

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