Magical face: Integrated tool for muscle based facial animation

Tatsuo Yotsukura, Mitsunori Takahashi, Shigeo Morishima, Kazunori Nakamura, Hirokazu Kudoh

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In recent years, tremendous advances have been achieved in the 3D computer graphics used in the entertainment industry, and in the semiconductor technologies used to fabricate graphics chips and CPUs. However, although good reproduction of facial expressions is possible through 3D CG, the creation of realistic expressions and mouth motion is not a simple task.

Original languageEnglish
Title of host publicationACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH 2002
PublisherAssociation for Computing Machinery, Inc
Pages212
Number of pages1
ISBN (Print)1581135254, 9781581135251
DOIs
Publication statusPublished - 2002 Jul 21
Externally publishedYes
EventInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002 - San Antonio, United States
Duration: 2002 Jul 212002 Jul 26

Other

OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002
CountryUnited States
CitySan Antonio
Period02/7/2102/7/26

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

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  • Cite this

    Yotsukura, T., Takahashi, M., Morishima, S., Nakamura, K., & Kudoh, H. (2002). Magical face: Integrated tool for muscle based facial animation. In ACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH 2002 (pp. 212). Association for Computing Machinery, Inc. https://doi.org/10.1145/1242073.1242225