Modeling negotiation by a paticipatory approach

Daisuke Torii*, Toru Ishida, François Bousquet

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

Abstract

In a participatory approach by social scientists, role playing games (RPG) are effectively used to understand real thinking and behavior of stakeholders, but RPG is not sufficient to handle a dynamic process like negotiation. In this study, a participatory simulation where user-controlled avatars and autonomous agents coexist is introduced to the participatory approach for modeling negotiation. To establish a modeling methodology of negotiation, we have tackled the following two issues. First, for enabling domain experts to concentrate interaction design for participatory simulation, we have adopted the architecture in which an interaction layer controls agents and have defined three types of interaction descriptions (interaction protocol, interaction scenario and avatar control scenario) to be described. Second, for enabling domain experts and stakeholders to capitalize on participatory simulation, we have established a four-step process for acquiring negotiation model: 1) surveys and interviews to stakeholders, 2) RPG, 3) interaction design, and 4) participatory simulation. Finally, we discussed our methodology through a case study of agricultural economics in the northeast Thailand.

Original languageEnglish
Pages (from-to)287-294
Number of pages8
JournalTransactions of the Japanese Society for Artificial Intelligence
Volume21
Issue number3
DOIs
Publication statusPublished - 2006
Externally publishedYes

Keywords

  • Methodology
  • Modeling
  • Multiagent-based simulation
  • Participatory simulation

ASJC Scopus subject areas

  • Software
  • Artificial Intelligence

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