Overlaying a virtual and a real table to create an inter-real virtual space

Shigeru Uesugi, Yoshiyuki Miwa

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    4 Citations (Scopus)

    Abstract

    The issue of trust in a virtual community has grown in importance as the Internet has penetrated our daily lives. We believe that "co-creative communication", or creating and sharing a context through physical activities, can support trust building. This paper describes a design strategy and a prototype system for supporting co-creative communication between remote locales. We describe an "inter-real virtual space", which presents a virtual reflection of a local physical space into a remote locale, and which provides an interface space bridging remote locales. We have implemented as a prototype for this concept a "co-actuated table": a round, rotatable disk placed on a stable table. Each site in the "inter-real virtual space" has a "co-actuated table". The rotations of the physical disk at each site are synchronized with the appearance of the virtual disk in the inter-real virtual space, and with the remote disk at other participating sites. A virtual avatar for each participant also appears in the inter-real virtual space. Initial experimental results indicate that this design is suitable for supporting co-creative communication.

    Original languageEnglish
    Title of host publicationProceedings - SIGCHI-NZ Symposium on Computer-Human Interaction, CHINZ 2002
    Pages37-42
    Number of pages6
    DOIs
    Publication statusPublished - 2002
    Event3rd ACM SIGCHI NZ Symposium on Computer-Human Interaction, CHINZ 2002 - Hamilton
    Duration: 2002 Jul 112002 Jul 12

    Other

    Other3rd ACM SIGCHI NZ Symposium on Computer-Human Interaction, CHINZ 2002
    CityHamilton
    Period02/7/1102/7/12

    Fingerprint

    Communication
    Internet

    Keywords

    • actual communication
    • co-creative communication
    • co-presence
    • emergent reality
    • inter-real virtual space

    ASJC Scopus subject areas

    • Human-Computer Interaction

    Cite this

    Uesugi, S., & Miwa, Y. (2002). Overlaying a virtual and a real table to create an inter-real virtual space. In Proceedings - SIGCHI-NZ Symposium on Computer-Human Interaction, CHINZ 2002 (pp. 37-42) https://doi.org/10.1145/2181216.2181223

    Overlaying a virtual and a real table to create an inter-real virtual space. / Uesugi, Shigeru; Miwa, Yoshiyuki.

    Proceedings - SIGCHI-NZ Symposium on Computer-Human Interaction, CHINZ 2002. 2002. p. 37-42.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Uesugi, S & Miwa, Y 2002, Overlaying a virtual and a real table to create an inter-real virtual space. in Proceedings - SIGCHI-NZ Symposium on Computer-Human Interaction, CHINZ 2002. pp. 37-42, 3rd ACM SIGCHI NZ Symposium on Computer-Human Interaction, CHINZ 2002, Hamilton, 02/7/11. https://doi.org/10.1145/2181216.2181223
    Uesugi S, Miwa Y. Overlaying a virtual and a real table to create an inter-real virtual space. In Proceedings - SIGCHI-NZ Symposium on Computer-Human Interaction, CHINZ 2002. 2002. p. 37-42 https://doi.org/10.1145/2181216.2181223
    Uesugi, Shigeru ; Miwa, Yoshiyuki. / Overlaying a virtual and a real table to create an inter-real virtual space. Proceedings - SIGCHI-NZ Symposium on Computer-Human Interaction, CHINZ 2002. 2002. pp. 37-42
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