Physics-based muscle model for mouth shape control

Hajime Sera, Shigeo Morishima, Demetri Terzopoulos

Research output: Contribution to conferencePaper

17 Citations (Scopus)

Abstract

Human image synthesis by computer graphics is essential to a virtual agent in human interface and entertainment visual system. In this paper, a muscle model is proposed to create a super realistic human face. There are several researches to synthesize human expression, however, a research about mouth shape control in conversation is limited to our group. Especially, we try to choose and modify muscles which are good for mouth shape generation to realize a natural conversation scene. Basic mouth shape is defined by measuring the real image captured by camera. We also try to make animation using standard phoneme duration to realize lip-sync.

Original languageEnglish
Pages207-212
Number of pages6
Publication statusPublished - 1996 Dec 1
EventProceedings of the 1996 5th IEEE International Workshop on Robot and Human Communication, RO-MAN - Tsukuba, Jpn
Duration: 1996 Nov 111996 Nov 14

Other

OtherProceedings of the 1996 5th IEEE International Workshop on Robot and Human Communication, RO-MAN
CityTsukuba, Jpn
Period96/11/1196/11/14

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ASJC Scopus subject areas

  • Hardware and Architecture
  • Software

Cite this

Sera, H., Morishima, S., & Terzopoulos, D. (1996). Physics-based muscle model for mouth shape control. 207-212. Paper presented at Proceedings of the 1996 5th IEEE International Workshop on Robot and Human Communication, RO-MAN, Tsukuba, Jpn, .