Playful Information Access Through Virtual Creatures

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper proposes Ambient Bot, an information notification system that presents practical everyday contents to people intimately and ambiently. Ambient Bot requires people to wear a head-mounted display (HMD). Users see a virtual creature in the real world via augmented reality technologies. The creature not only speaks but presents everyday information that people might be interested in only when they focus their attentions on the creature itself.

Original languageEnglish
Title of host publicationEntertainment Computing – ICEC 2018 - 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Proceedings
EditorsLicinio Roque, Artur Lugmayr, Esteban Clua, Pauliina Tuomi
PublisherSpringer-Verlag
Pages191-197
Number of pages7
ISBN (Print)9783319994253
DOIs
Publication statusPublished - 2018 Jan 1
Event17th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2018 Held at the 24th IFIP World Computer Congress, WCC 2018 - Poznan, Poland
Duration: 2018 Sep 172018 Sep 20

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume11112 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other17th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2018 Held at the 24th IFIP World Computer Congress, WCC 2018
CountryPoland
CityPoznan
Period18/9/1718/9/20

Keywords

  • Eye contact
  • Intimate notification
  • Playful interaction

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Fingerprint Dive into the research topics of 'Playful Information Access Through Virtual Creatures'. Together they form a unique fingerprint.

  • Cite this

    Gushima, K., & Nakajima, T. (2018). Playful Information Access Through Virtual Creatures. In L. Roque, A. Lugmayr, E. Clua, & P. Tuomi (Eds.), Entertainment Computing – ICEC 2018 - 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Proceedings (pp. 191-197). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 11112 LNCS). Springer-Verlag. https://doi.org/10.1007/978-3-319-99426-0_16