PossessedHand: A hand gesture manipulation system using electrical stimuli

Emi Tamaki, Takashi Miyaki, Jun Rekimoto

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

Abstract

Acquiring knowledge about the timing and speed of hand gestures is important to learn physical skills, such as playing musical instruments, performing arts, and making handicrafts. However, it is difficult to use devices that dynamically and mechanically control a user's hand for learning because such devices are very large, and hence, are unsuitable for daily use. In addition, since groove-type devices interfere with actions such as playing musical instruments, performing arts, and making handicrafts, users tend to avoid wearing these devices. To solve these problems, we propose PossessedHand, a device with a forearm belt, for controlling a user's hand by applying electrical stimulus to the muscles around the forearm of the user. The dimensions of PossessedHand are 10 x 7.0 x 8.0 cm, and the device is portable and suited for daily use. The electrical stimuli are generated by an electronic pulse generator and transmitted from 14 electrode pads. Our experiments confirmed that PossessedHand can control the motion of 16 joints in the hand. We propose an application of this device to help a beginner learn how to play musical instruments such as the piano and koto.

Original languageEnglish
Title of host publicationACM International Conference Proceeding Series
DOIs
Publication statusPublished - 2010
Externally publishedYes
Event1st Augmented Human International Conference, AH'10 - Megeve
Duration: 2010 Apr 22010 Apr 3

Other

Other1st Augmented Human International Conference, AH'10
CityMegeve
Period10/4/210/4/3

Fingerprint

Musical instruments
Pulse generators
Muscle
Electrodes
Experiments

Keywords

  • electrical stimuli
  • hand gesture
  • interaction device
  • output device
  • wearable

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Software

Cite this

Tamaki, E., Miyaki, T., & Rekimoto, J. (2010). PossessedHand: A hand gesture manipulation system using electrical stimuli. In ACM International Conference Proceeding Series [1785457] https://doi.org/10.1145/1785455.1785457

PossessedHand : A hand gesture manipulation system using electrical stimuli. / Tamaki, Emi; Miyaki, Takashi; Rekimoto, Jun.

ACM International Conference Proceeding Series. 2010. 1785457.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Tamaki, E, Miyaki, T & Rekimoto, J 2010, PossessedHand: A hand gesture manipulation system using electrical stimuli. in ACM International Conference Proceeding Series., 1785457, 1st Augmented Human International Conference, AH'10, Megeve, 10/4/2. https://doi.org/10.1145/1785455.1785457
Tamaki E, Miyaki T, Rekimoto J. PossessedHand: A hand gesture manipulation system using electrical stimuli. In ACM International Conference Proceeding Series. 2010. 1785457 https://doi.org/10.1145/1785455.1785457
Tamaki, Emi ; Miyaki, Takashi ; Rekimoto, Jun. / PossessedHand : A hand gesture manipulation system using electrical stimuli. ACM International Conference Proceeding Series. 2010.
@inproceedings{e98a9c83876f40f2ba4d19ab184fd801,
title = "PossessedHand: A hand gesture manipulation system using electrical stimuli",
abstract = "Acquiring knowledge about the timing and speed of hand gestures is important to learn physical skills, such as playing musical instruments, performing arts, and making handicrafts. However, it is difficult to use devices that dynamically and mechanically control a user's hand for learning because such devices are very large, and hence, are unsuitable for daily use. In addition, since groove-type devices interfere with actions such as playing musical instruments, performing arts, and making handicrafts, users tend to avoid wearing these devices. To solve these problems, we propose PossessedHand, a device with a forearm belt, for controlling a user's hand by applying electrical stimulus to the muscles around the forearm of the user. The dimensions of PossessedHand are 10 x 7.0 x 8.0 cm, and the device is portable and suited for daily use. The electrical stimuli are generated by an electronic pulse generator and transmitted from 14 electrode pads. Our experiments confirmed that PossessedHand can control the motion of 16 joints in the hand. We propose an application of this device to help a beginner learn how to play musical instruments such as the piano and koto.",
keywords = "electrical stimuli, hand gesture, interaction device, output device, wearable",
author = "Emi Tamaki and Takashi Miyaki and Jun Rekimoto",
year = "2010",
doi = "10.1145/1785455.1785457",
language = "English",
isbn = "9781605588254",
booktitle = "ACM International Conference Proceeding Series",

}

TY - GEN

T1 - PossessedHand

T2 - A hand gesture manipulation system using electrical stimuli

AU - Tamaki, Emi

AU - Miyaki, Takashi

AU - Rekimoto, Jun

PY - 2010

Y1 - 2010

N2 - Acquiring knowledge about the timing and speed of hand gestures is important to learn physical skills, such as playing musical instruments, performing arts, and making handicrafts. However, it is difficult to use devices that dynamically and mechanically control a user's hand for learning because such devices are very large, and hence, are unsuitable for daily use. In addition, since groove-type devices interfere with actions such as playing musical instruments, performing arts, and making handicrafts, users tend to avoid wearing these devices. To solve these problems, we propose PossessedHand, a device with a forearm belt, for controlling a user's hand by applying electrical stimulus to the muscles around the forearm of the user. The dimensions of PossessedHand are 10 x 7.0 x 8.0 cm, and the device is portable and suited for daily use. The electrical stimuli are generated by an electronic pulse generator and transmitted from 14 electrode pads. Our experiments confirmed that PossessedHand can control the motion of 16 joints in the hand. We propose an application of this device to help a beginner learn how to play musical instruments such as the piano and koto.

AB - Acquiring knowledge about the timing and speed of hand gestures is important to learn physical skills, such as playing musical instruments, performing arts, and making handicrafts. However, it is difficult to use devices that dynamically and mechanically control a user's hand for learning because such devices are very large, and hence, are unsuitable for daily use. In addition, since groove-type devices interfere with actions such as playing musical instruments, performing arts, and making handicrafts, users tend to avoid wearing these devices. To solve these problems, we propose PossessedHand, a device with a forearm belt, for controlling a user's hand by applying electrical stimulus to the muscles around the forearm of the user. The dimensions of PossessedHand are 10 x 7.0 x 8.0 cm, and the device is portable and suited for daily use. The electrical stimuli are generated by an electronic pulse generator and transmitted from 14 electrode pads. Our experiments confirmed that PossessedHand can control the motion of 16 joints in the hand. We propose an application of this device to help a beginner learn how to play musical instruments such as the piano and koto.

KW - electrical stimuli

KW - hand gesture

KW - interaction device

KW - output device

KW - wearable

UR - http://www.scopus.com/inward/record.url?scp=77954464006&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=77954464006&partnerID=8YFLogxK

U2 - 10.1145/1785455.1785457

DO - 10.1145/1785455.1785457

M3 - Conference contribution

AN - SCOPUS:77954464006

SN - 9781605588254

BT - ACM International Conference Proceeding Series

ER -