Public viewing with shadows: Design of theater-type space where remote actors and audiences can coexist using the shadow as their own agents

Koji Iida, Shiroli Itai, Takabumi Watanabe, Yoshiyuki Miwa*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

In case of dramatic means of communication such as an improvised drama, it is well-known that the existence and function of audiences are key to the endurance of a creative story. In order to achieve this dramatic communication between remote locations, this study aimed to design and develop a theater-type coexisting space in which drama players (actors) can be positioned while being accompanied by empathetic audiences. To this end, the Waseda Shadow Communication System (WSCS) was applied; it was previously developed by the present authors to create a feeling of coexistence that could be shared with remotely located people through the exchange of body shadows. Communication space in WSCS was divided into two components with a transparent screen and a shoji (Japanese paper) screen; to each screen, shadows of drama players and audiences were projected separately. The relative relationship of each position was matched and expressed, so that a theater-type communication system was established, which comprised audiences, drama players, and their mutual stage. The shadow expression method was further investigated for audiences freely entering and exiting the theater.

Original languageEnglish
Title of host publicationProceedings of the 17th IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN
Pages677-682
Number of pages6
DOIs
Publication statusPublished - 2008
Event17th IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN - Munich
Duration: 2008 Aug 12008 Aug 3

Other

Other17th IEEE International Symposium on Robot and Human Interactive Communication, RO-MAN
CityMunich
Period08/8/108/8/3

ASJC Scopus subject areas

  • Artificial Intelligence
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction

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