Scenario Description for Multi-Agent Simulation

Yohei Murakami*, Toru Ishida, Tomoyuki Kawasoe, Reiko Hishiyama

*Corresponding author for this work

Research output: Contribution to conferencePaperpeer-review

49 Citations (Scopus)

Abstract

Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-scale social simulations, we have developed the scenario description languages Q and IPC (Interaction Pattern Card); they enable experts in the application domain (often not computing professionals) to easily create complex scenarios. We have also established a four-step process for creating scenarios: 1) defining a vocabulary, 2) describing scenarios, 3) extracting interaction patterns, and 4) integrating real and virtual experiments. In order to validate the scenario description languages and the four-step process, we ran a series of evacuation simulations based on the proposed languages and process. We successfully double-check the result of the previous controlled experiment done in a real environment.

Original languageEnglish
Pages369-376
Number of pages8
DOIs
Publication statusPublished - 2003
Externally publishedYes
EventProceedings of the Second International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS 03 - Melbourne, Vic., Australia
Duration: 2003 Jul 142003 Jul 18

Conference

ConferenceProceedings of the Second International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS 03
Country/TerritoryAustralia
CityMelbourne, Vic.
Period03/7/1403/7/18

Keywords

  • Evacuation Simulation
  • Multi-agent Simulator
  • Scenario Description
  • Social Interaction

ASJC Scopus subject areas

  • Engineering(all)

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