SCREAM: Scripting emotion-based agent minds

Helmut Prendinger, Mitsuru Ishizuka

Research output: Chapter in Book/Report/Conference proceedingConference contribution

11 Citations (Scopus)

Abstract

SCREAM is a scripting tool that enables authors to generate emotionally and socially appropriate responses of animated agents. System users may design the mental make-up of an agent by declaring a variety of parameters and behaviors relevant to affective communication and obtain quantified affective reactions that can be input to an animation engine. While the default operations of an agent's 'mind' are based on psychological and sociological research, authors may easily modify and extend its rule set. In order to facilitate high-level scripting and connectivity with other web-based animated agent systems, our tool is written in a lightweight Java based Prolog system and Java.

Original languageEnglish
Title of host publicationProceedings of the International Conference on Autonomous Agents
EditorsC. Castelfranchi, W.L. Johnson
Pages350-351
Number of pages2
Edition2
Publication statusPublished - 2002
Externally publishedYes
EventProceedings of the 1st International Joint Conference on: Autonomous Agents adn Multiagent Systems - Bologna
Duration: 2002 Jul 152002 Jul 19

Other

OtherProceedings of the 1st International Joint Conference on: Autonomous Agents adn Multiagent Systems
CityBologna
Period02/7/1502/7/19

Keywords

  • Agent modeling
  • Believable qualities
  • Conversational agents
  • Emotion and personality
  • Human-like
  • Scripting agents

ASJC Scopus subject areas

  • Engineering(all)

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  • Cite this

    Prendinger, H., & Ishizuka, M. (2002). SCREAM: Scripting emotion-based agent minds. In C. Castelfranchi, & W. L. Johnson (Eds.), Proceedings of the International Conference on Autonomous Agents (2 ed., pp. 350-351)