Softness perceptive texture method

Yuichi Kobayashi*, Masami Suzuki, Jun Ohya

*Corresponding author for this work

Research output: Contribution to journalConference articlepeer-review


We have been studying about people's visual impression and image features for texture images in order to clarify the human subjective interpretation mechanism for images[1]. In corresponding image features of human impressions for the images, we found that the impressions for material were bottle-necked. We have studied a new analysis method which gives the impression for material from texture images. Especially, we mainly focused on the properties of visual targets which people can feel tactile sense. In this paper, we propose a new texture analysis method which is based on frequency analysis with 3D texture which is designed for photorealistic rendering. We found that our new method can estimate not only the surface roughness but also the surface softness.

Original languageEnglish
Pages (from-to)322-329
Number of pages8
JournalProceedings of SPIE - The International Society for Optical Engineering
Publication statusPublished - 2004 Dec 1
EventHuman Vision and Electronic Imaging IX - San Jose, CA, United States
Duration: 2004 Jan 192004 Jan 21


  • 3D texture
  • BRDF
  • BTF
  • Contrast
  • Frequency analysis
  • Perceptive
  • Softness
  • Texture feature

ASJC Scopus subject areas

  • Electronic, Optical and Magnetic Materials
  • Condensed Matter Physics
  • Computer Science Applications
  • Applied Mathematics
  • Electrical and Electronic Engineering


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