Abstract
As opportunities for international collaboration and cross-cultural communication among people from heterogeneous cultures increase, the importance of electronic communication support is increasing. To support cross-cultural communication, we believe it is necessary to offer environments in which participants enjoy conversations, which allow them to share one another's background and profile visually. We believe that the following three functions are important: (1) showing topics based on participants profiles and cultural background; (2) life-sized, large-screen interface; and, (3) displaying objects which show feelings of identify. In this paper, we discuss the implementation and the empirical evaluation of two systems that were designed to support cross-cultural communication in the real world or between remote locations. From the empirical evaluation of these systems, we conclude that these systems add new functionality to support conversation contents, which may be especially useful in a cross-cultural context where language skills are an issue, and this type of environment may be especially useful in a pre-collaboration context.
Original language | English |
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Pages (from-to) | 165-185 |
Number of pages | 21 |
Journal | New Generation Computing |
Volume | 20 |
Issue number | 2 |
DOIs | |
Publication status | Published - 2002 Jan 1 |
Externally published | Yes |
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Keywords
- Community computing
- Cross-cultural communication
- Large screen
- Social interaction
ASJC Scopus subject areas
- Software
- Theoretical Computer Science
- Hardware and Architecture
- Computer Networks and Communications
Cite this
Supporting cross-cultural communication with a large-screen system. / Okamoto, Masayuki; Isbister, Katherine; Nakanishi, Hideyuki; Ishida, Toru.
In: New Generation Computing, Vol. 20, No. 2, 01.01.2002, p. 165-185.Research output: Contribution to journal › Article
}
TY - JOUR
T1 - Supporting cross-cultural communication with a large-screen system
AU - Okamoto, Masayuki
AU - Isbister, Katherine
AU - Nakanishi, Hideyuki
AU - Ishida, Toru
PY - 2002/1/1
Y1 - 2002/1/1
N2 - As opportunities for international collaboration and cross-cultural communication among people from heterogeneous cultures increase, the importance of electronic communication support is increasing. To support cross-cultural communication, we believe it is necessary to offer environments in which participants enjoy conversations, which allow them to share one another's background and profile visually. We believe that the following three functions are important: (1) showing topics based on participants profiles and cultural background; (2) life-sized, large-screen interface; and, (3) displaying objects which show feelings of identify. In this paper, we discuss the implementation and the empirical evaluation of two systems that were designed to support cross-cultural communication in the real world or between remote locations. From the empirical evaluation of these systems, we conclude that these systems add new functionality to support conversation contents, which may be especially useful in a cross-cultural context where language skills are an issue, and this type of environment may be especially useful in a pre-collaboration context.
AB - As opportunities for international collaboration and cross-cultural communication among people from heterogeneous cultures increase, the importance of electronic communication support is increasing. To support cross-cultural communication, we believe it is necessary to offer environments in which participants enjoy conversations, which allow them to share one another's background and profile visually. We believe that the following three functions are important: (1) showing topics based on participants profiles and cultural background; (2) life-sized, large-screen interface; and, (3) displaying objects which show feelings of identify. In this paper, we discuss the implementation and the empirical evaluation of two systems that were designed to support cross-cultural communication in the real world or between remote locations. From the empirical evaluation of these systems, we conclude that these systems add new functionality to support conversation contents, which may be especially useful in a cross-cultural context where language skills are an issue, and this type of environment may be especially useful in a pre-collaboration context.
KW - Community computing
KW - Cross-cultural communication
KW - Large screen
KW - Social interaction
UR - http://www.scopus.com/inward/record.url?scp=0036238402&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=0036238402&partnerID=8YFLogxK
U2 - 10.1007/BF03037577
DO - 10.1007/BF03037577
M3 - Article
AN - SCOPUS:0036238402
VL - 20
SP - 165
EP - 185
JO - New Generation Computing
JF - New Generation Computing
SN - 0288-3635
IS - 2
ER -