TY - GEN
T1 - Technology challenges for building Internet-scale ubiquitous computing
AU - Nakajima, T.
AU - Ishikawa, H.
AU - Tokunaga, E.
AU - Stajano, F.
N1 - Publisher Copyright:
© 2002 IEEE.
PY - 2002
Y1 - 2002
N2 - In the future, many of the physical objects that surround us will be augmented with microprocessors and wireless transceivers. They will communicate with each other, quietly monitor our daily activities and notify us of important events. Any piece of relevant information on the Internet will be available to us anytime and anywhere. We call this scenario the Internet-scale ubiquitous computing environment. In our current lifestyle, one of the most precious and scarce resources is human attention. Internet-scale ubiquitous computing environments have the potential to make our daily life more comfortable and attractive because they will allow us to focus only on the essential tasks, letting technology take care of itself. However, building Internet-scale ubiquitous computing environments requires us to address a variety of technical issues. In particular we have to take into account the software development costs to build such an attractive future. As a road to developing the necessary software in a timely fashion, we propose to base the system on existing infrastructural software components such as Linux, Java and CORBA. We identify several important architectural problems that builders of Internet-scale ubiquitous computing environments will have to address, and we present some recommendations on the basis of our analysis and implementation experience.
AB - In the future, many of the physical objects that surround us will be augmented with microprocessors and wireless transceivers. They will communicate with each other, quietly monitor our daily activities and notify us of important events. Any piece of relevant information on the Internet will be available to us anytime and anywhere. We call this scenario the Internet-scale ubiquitous computing environment. In our current lifestyle, one of the most precious and scarce resources is human attention. Internet-scale ubiquitous computing environments have the potential to make our daily life more comfortable and attractive because they will allow us to focus only on the essential tasks, letting technology take care of itself. However, building Internet-scale ubiquitous computing environments requires us to address a variety of technical issues. In particular we have to take into account the software development costs to build such an attractive future. As a road to developing the necessary software in a timely fashion, we propose to base the system on existing infrastructural software components such as Linux, Java and CORBA. We identify several important architectural problems that builders of Internet-scale ubiquitous computing environments will have to address, and we present some recommendations on the basis of our analysis and implementation experience.
KW - Costs
KW - Humans
KW - Internet
KW - Linux
KW - Microprocessors
KW - Monitoring
KW - Programming
KW - Roads
KW - Transceivers
KW - Ubiquitous computing
UR - http://www.scopus.com/inward/record.url?scp=33845540578&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=33845540578&partnerID=8YFLogxK
U2 - 10.1109/WORDS.2002.1000050
DO - 10.1109/WORDS.2002.1000050
M3 - Conference contribution
AN - SCOPUS:33845540578
T3 - Proceedings - International Workshop on Object-Oriented Real-Time Dependable Systems, WORDS
SP - 171
EP - 179
BT - Proceedings of the 7th International Workshop on Object-Oriented Real-Time Dependable Systems, WORDS 2002
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 7th International Workshop on Object-Oriented Real-Time Dependable Systems, WORDS 2002
Y2 - 7 January 2002 through 9 January 2002
ER -