Texture preserving garment transfer

Fumiya Narita, Shunsuke Saito, Takuya Kato, Tsukasa Fukusato, Shigeo Morishima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)

    Abstract

    Dressing virtual characters is necessary for many applications, while modeling clothing is a significant bottleneck. Therefore, it has been proposed that the idea of Garment Transfer for transfer-ring clothing model from one character to another character [Brouet et al. 2012]. In recent years, this idea has been extended to be applicable between characters in various poses and shapes [Narita et al. 2014]. However, texture design of clothing is not preserved in their method since they deform the source clothing model to fit the target body (see Figure 1(a)(c)). We propose a novel method to transfer garment while preserving its texture design. First, we cut the transferred clothing mesh model along the seam. Second, we follow the similar method to "as-rigid-as-possible" deformation, we deform the texture space to reflect the shape of transferred clothing mesh model. Our method keeps consistency of the texture as clothing by cutting them along a seam. In order not to generate the inversion, we modify the ex-pression of "as-rigid-as-possible". Our method allows users not only to preserve texture uniformly on transferred clothing (see Figure 1(b)), but also in particular location the user specified, such as the location with an appliqué (see Figure 1(e)). Our meth-od is the pioneer of Texture Preserving Garment Transfer.

    Original languageEnglish
    Title of host publicationACM SIGGRAPH 2015 Posters, SIGGRAPH 2015
    PublisherAssociation for Computing Machinery, Inc
    ISBN (Print)9781450336321
    DOIs
    Publication statusPublished - 2015 Jul 31
    EventInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015 - Los Angeles, United States
    Duration: 2015 Aug 92015 Aug 13

    Other

    OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015
    CountryUnited States
    CityLos Angeles
    Period15/8/915/8/13

    Fingerprint

    Textures

    ASJC Scopus subject areas

    • Computer Graphics and Computer-Aided Design
    • Computer Vision and Pattern Recognition
    • Human-Computer Interaction

    Cite this

    Narita, F., Saito, S., Kato, T., Fukusato, T., & Morishima, S. (2015). Texture preserving garment transfer. In ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015 [a91] Association for Computing Machinery, Inc. https://doi.org/10.1145/2787626.2792622

    Texture preserving garment transfer. / Narita, Fumiya; Saito, Shunsuke; Kato, Takuya; Fukusato, Tsukasa; Morishima, Shigeo.

    ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015. Association for Computing Machinery, Inc, 2015. a91.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Narita, F, Saito, S, Kato, T, Fukusato, T & Morishima, S 2015, Texture preserving garment transfer. in ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015., a91, Association for Computing Machinery, Inc, International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2015, Los Angeles, United States, 15/8/9. https://doi.org/10.1145/2787626.2792622
    Narita F, Saito S, Kato T, Fukusato T, Morishima S. Texture preserving garment transfer. In ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015. Association for Computing Machinery, Inc. 2015. a91 https://doi.org/10.1145/2787626.2792622
    Narita, Fumiya ; Saito, Shunsuke ; Kato, Takuya ; Fukusato, Tsukasa ; Morishima, Shigeo. / Texture preserving garment transfer. ACM SIGGRAPH 2015 Posters, SIGGRAPH 2015. Association for Computing Machinery, Inc, 2015.
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