ToMo

A two-layer mesh/tree structure for live streaming in P2P overlay network

Suphakit Awiphan, Zhou Su, Jiro Katto

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    17 Citations (Scopus)

    Abstract

    In this paper, we introduce a hybrid approach for overlay construction and data delivery in an application-layer multicast. We combine the strong points of a tree-based structure and a mesh-based data delivery to form ToMo, a two-layer hybrid overlay. We try to reduce the number of replicated packets at a source, and reduce an effect when slow connection peers are located near the source. The overlay is constructed in the fashion of a mesh layer over a tree layer. This structure allocates the source to multicast each piece of the packet to a specific group of child peers only. Different from other approaches, we employ only push-based data delivery in order to minimize the latency. The redundancy is avoided by defining a set of well-organized mesh connections. Furthermore, in our approach, the isolated peers affected by parent departure are not facing data loss during the rejoin process since they still receive data from their neighbors via mesh connections. Simulations through ns2 demonstrate the efficiency of this solution.

    Original languageEnglish
    Title of host publication2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010
    DOIs
    Publication statusPublished - 2010
    Event2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010 - Las Vegas, NV
    Duration: 2010 Jan 92010 Jan 12

    Other

    Other2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010
    CityLas Vegas, NV
    Period10/1/910/1/12

    Fingerprint

    Overlay networks
    Redundancy

    ASJC Scopus subject areas

    • Computer Networks and Communications
    • Electrical and Electronic Engineering

    Cite this

    Awiphan, S., Su, Z., & Katto, J. (2010). ToMo: A two-layer mesh/tree structure for live streaming in P2P overlay network. In 2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010 [5421709] https://doi.org/10.1109/CCNC.2010.5421709

    ToMo : A two-layer mesh/tree structure for live streaming in P2P overlay network. / Awiphan, Suphakit; Su, Zhou; Katto, Jiro.

    2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010. 2010. 5421709.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Awiphan, S, Su, Z & Katto, J 2010, ToMo: A two-layer mesh/tree structure for live streaming in P2P overlay network. in 2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010., 5421709, 2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010, Las Vegas, NV, 10/1/9. https://doi.org/10.1109/CCNC.2010.5421709
    Awiphan S, Su Z, Katto J. ToMo: A two-layer mesh/tree structure for live streaming in P2P overlay network. In 2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010. 2010. 5421709 https://doi.org/10.1109/CCNC.2010.5421709
    Awiphan, Suphakit ; Su, Zhou ; Katto, Jiro. / ToMo : A two-layer mesh/tree structure for live streaming in P2P overlay network. 2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010. 2010.
    @inproceedings{f064a384ded140d6bc0c95cc3370113c,
    title = "ToMo: A two-layer mesh/tree structure for live streaming in P2P overlay network",
    abstract = "In this paper, we introduce a hybrid approach for overlay construction and data delivery in an application-layer multicast. We combine the strong points of a tree-based structure and a mesh-based data delivery to form ToMo, a two-layer hybrid overlay. We try to reduce the number of replicated packets at a source, and reduce an effect when slow connection peers are located near the source. The overlay is constructed in the fashion of a mesh layer over a tree layer. This structure allocates the source to multicast each piece of the packet to a specific group of child peers only. Different from other approaches, we employ only push-based data delivery in order to minimize the latency. The redundancy is avoided by defining a set of well-organized mesh connections. Furthermore, in our approach, the isolated peers affected by parent departure are not facing data loss during the rejoin process since they still receive data from their neighbors via mesh connections. Simulations through ns2 demonstrate the efficiency of this solution.",
    author = "Suphakit Awiphan and Zhou Su and Jiro Katto",
    year = "2010",
    doi = "10.1109/CCNC.2010.5421709",
    language = "English",
    isbn = "9781424451760",
    booktitle = "2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010",

    }

    TY - GEN

    T1 - ToMo

    T2 - A two-layer mesh/tree structure for live streaming in P2P overlay network

    AU - Awiphan, Suphakit

    AU - Su, Zhou

    AU - Katto, Jiro

    PY - 2010

    Y1 - 2010

    N2 - In this paper, we introduce a hybrid approach for overlay construction and data delivery in an application-layer multicast. We combine the strong points of a tree-based structure and a mesh-based data delivery to form ToMo, a two-layer hybrid overlay. We try to reduce the number of replicated packets at a source, and reduce an effect when slow connection peers are located near the source. The overlay is constructed in the fashion of a mesh layer over a tree layer. This structure allocates the source to multicast each piece of the packet to a specific group of child peers only. Different from other approaches, we employ only push-based data delivery in order to minimize the latency. The redundancy is avoided by defining a set of well-organized mesh connections. Furthermore, in our approach, the isolated peers affected by parent departure are not facing data loss during the rejoin process since they still receive data from their neighbors via mesh connections. Simulations through ns2 demonstrate the efficiency of this solution.

    AB - In this paper, we introduce a hybrid approach for overlay construction and data delivery in an application-layer multicast. We combine the strong points of a tree-based structure and a mesh-based data delivery to form ToMo, a two-layer hybrid overlay. We try to reduce the number of replicated packets at a source, and reduce an effect when slow connection peers are located near the source. The overlay is constructed in the fashion of a mesh layer over a tree layer. This structure allocates the source to multicast each piece of the packet to a specific group of child peers only. Different from other approaches, we employ only push-based data delivery in order to minimize the latency. The redundancy is avoided by defining a set of well-organized mesh connections. Furthermore, in our approach, the isolated peers affected by parent departure are not facing data loss during the rejoin process since they still receive data from their neighbors via mesh connections. Simulations through ns2 demonstrate the efficiency of this solution.

    UR - http://www.scopus.com/inward/record.url?scp=77951286474&partnerID=8YFLogxK

    UR - http://www.scopus.com/inward/citedby.url?scp=77951286474&partnerID=8YFLogxK

    U2 - 10.1109/CCNC.2010.5421709

    DO - 10.1109/CCNC.2010.5421709

    M3 - Conference contribution

    SN - 9781424451760

    BT - 2010 7th IEEE Consumer Communications and Networking Conference, CCNC 2010

    ER -