Toward long-term persuasion using a personified agent

Akihito Yoshii, Tatsuo Nakajima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    1 Citation (Scopus)

    Abstract

    People sometimes treat a nonliving object including a computer as if it is a living one. Today, we can interact with them regardless of location or time and we are sometimes affected by computers to decide something. Thus, strategies for weaving virtual experience generated by a computer into the real world are needed because of the prevalence of computers compared to the past. However, a room for discussion is still exist in an aspect of relationship between motivation for specific behavior and representation of information related to the behavior. In this paper, we discuss the design implications for choosing a virtual agent representing a personified object for long-term persuasion. Based on the previous experiments, we conducted a group study regarding design aspects of a personified agent. We describe the details and findings of group study; and then discuss design implications and future directions for personified agents which can construct preferable relationship with a user.

    Original languageEnglish
    Title of host publicationDesign, User Experience, and Usability: Novel User Experiences - 5th International Conference, DUXU 2016 Held as Part of HCI International 2016, Proceedings
    PublisherSpringer Verlag
    Pages122-131
    Number of pages10
    Volume9747
    ISBN (Print)9783319403540
    DOIs
    Publication statusPublished - 2016
    Event5th International Conference on Design, User Experience, and Usability, DUXU 2016 Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016 - Toronto, Canada
    Duration: 2016 Jul 172016 Jul 22

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume9747
    ISSN (Print)03029743
    ISSN (Electronic)16113349

    Other

    Other5th International Conference on Design, User Experience, and Usability, DUXU 2016 Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016
    CountryCanada
    CityToronto
    Period16/7/1716/7/22

    Fingerprint

    Persuasion
    Virtual Agents
    Experiment
    Experiments
    Design
    Object
    Relationships

    ASJC Scopus subject areas

    • Computer Science(all)
    • Theoretical Computer Science

    Cite this

    Yoshii, A., & Nakajima, T. (2016). Toward long-term persuasion using a personified agent. In Design, User Experience, and Usability: Novel User Experiences - 5th International Conference, DUXU 2016 Held as Part of HCI International 2016, Proceedings (Vol. 9747, pp. 122-131). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 9747). Springer Verlag. https://doi.org/10.1007/978-3-319-40355-7_12

    Toward long-term persuasion using a personified agent. / Yoshii, Akihito; Nakajima, Tatsuo.

    Design, User Experience, and Usability: Novel User Experiences - 5th International Conference, DUXU 2016 Held as Part of HCI International 2016, Proceedings. Vol. 9747 Springer Verlag, 2016. p. 122-131 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 9747).

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Yoshii, A & Nakajima, T 2016, Toward long-term persuasion using a personified agent. in Design, User Experience, and Usability: Novel User Experiences - 5th International Conference, DUXU 2016 Held as Part of HCI International 2016, Proceedings. vol. 9747, Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 9747, Springer Verlag, pp. 122-131, 5th International Conference on Design, User Experience, and Usability, DUXU 2016 Held as Part of 18th International Conference on Human-Computer Interaction, HCI International 2016, Toronto, Canada, 16/7/17. https://doi.org/10.1007/978-3-319-40355-7_12
    Yoshii A, Nakajima T. Toward long-term persuasion using a personified agent. In Design, User Experience, and Usability: Novel User Experiences - 5th International Conference, DUXU 2016 Held as Part of HCI International 2016, Proceedings. Vol. 9747. Springer Verlag. 2016. p. 122-131. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)). https://doi.org/10.1007/978-3-319-40355-7_12
    Yoshii, Akihito ; Nakajima, Tatsuo. / Toward long-term persuasion using a personified agent. Design, User Experience, and Usability: Novel User Experiences - 5th International Conference, DUXU 2016 Held as Part of HCI International 2016, Proceedings. Vol. 9747 Springer Verlag, 2016. pp. 122-131 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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