Violin playing algorithm considering the change of phrase impression

Tetsuya Ogata, Akitoshi Shimura, Koji Shibuya, Shigeki Sugano

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    5 Citations (Scopus)

    Abstract

    This study focused on the dynamics of KANSEI information and aims to propose the algorithm of motion planning using KANSEI. Concretely, the violin playing is regarded as the target motion which will be greatly influenced by KANSEI. This study introduced the multi-agent algorithm in which four physical bowing parameters are agents to adapt the impression transition smoothly maintaining the relationships between the parameters. We realized the violin performance suiting for the timbre words by introducing the proposed agent algorithm into the bowing machine developed in this research. As a result of the experiments, it was confirmed that there were various playing performances according to a single impression transition.

    Original languageEnglish
    Title of host publicationProceedings of the IEEE International Conference on Systems, Man and Cybernetics
    PublisherIEEE
    Pages1342-1347
    Number of pages6
    Volume2
    Publication statusPublished - 2000
    Event2000 IEEE Interantional Conference on Systems, Man and Cybernetics - Nashville, TN, USA
    Duration: 2000 Oct 82000 Oct 11

    Other

    Other2000 IEEE Interantional Conference on Systems, Man and Cybernetics
    CityNashville, TN, USA
    Period00/10/800/10/11

    Fingerprint

    Bending (forming)
    Motion planning
    Experiments

    ASJC Scopus subject areas

    • Hardware and Architecture
    • Control and Systems Engineering

    Cite this

    Ogata, T., Shimura, A., Shibuya, K., & Sugano, S. (2000). Violin playing algorithm considering the change of phrase impression. In Proceedings of the IEEE International Conference on Systems, Man and Cybernetics (Vol. 2, pp. 1342-1347). IEEE.

    Violin playing algorithm considering the change of phrase impression. / Ogata, Tetsuya; Shimura, Akitoshi; Shibuya, Koji; Sugano, Shigeki.

    Proceedings of the IEEE International Conference on Systems, Man and Cybernetics. Vol. 2 IEEE, 2000. p. 1342-1347.

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Ogata, T, Shimura, A, Shibuya, K & Sugano, S 2000, Violin playing algorithm considering the change of phrase impression. in Proceedings of the IEEE International Conference on Systems, Man and Cybernetics. vol. 2, IEEE, pp. 1342-1347, 2000 IEEE Interantional Conference on Systems, Man and Cybernetics, Nashville, TN, USA, 00/10/8.
    Ogata T, Shimura A, Shibuya K, Sugano S. Violin playing algorithm considering the change of phrase impression. In Proceedings of the IEEE International Conference on Systems, Man and Cybernetics. Vol. 2. IEEE. 2000. p. 1342-1347
    Ogata, Tetsuya ; Shimura, Akitoshi ; Shibuya, Koji ; Sugano, Shigeki. / Violin playing algorithm considering the change of phrase impression. Proceedings of the IEEE International Conference on Systems, Man and Cybernetics. Vol. 2 IEEE, 2000. pp. 1342-1347
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