Virtual co-eating: Making solitary eating experience more enjoyable

Monami Takahashi, Hiroki Tanaka, Hayato Yamana, Tatsuo Nakajima

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    Recently, a research on eating habits of Japanese college students revealed that they have a highly desire to communicate with others through co-eating. Even though better eating experience through co-eating is important, they often tend to be alone even more because of some reasons like small households, living alone, and having no time to find others for co-eating. Therefore, we believe that it may improve eating experience by incorporating a fictional character into the real space as a partner to eat together. For validating the idea, we have developed a virtual co-eating system for solving issues caused from solitary eating, and show some insights from its user study.

    Original languageEnglish
    Title of host publicationEntertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings
    PublisherSpringer Verlag
    Pages460-464
    Number of pages5
    Volume10507 LNCS
    ISBN (Print)9783319667140
    DOIs
    Publication statusPublished - 2017
    Event16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017 - Tsukuba City, Japan
    Duration: 2017 Sep 182017 Sep 21

    Publication series

    NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
    Volume10507 LNCS
    ISSN (Print)0302-9743
    ISSN (Electronic)1611-3349

    Other

    Other16th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2017
    CountryJapan
    CityTsukuba City
    Period17/9/1817/9/21

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    Keywords

    • Augmented reality
    • Co-eating solitary
    • Eating

    ASJC Scopus subject areas

    • Theoretical Computer Science
    • Computer Science(all)

    Cite this

    Takahashi, M., Tanaka, H., Yamana, H., & Nakajima, T. (2017). Virtual co-eating: Making solitary eating experience more enjoyable. In Entertainment Computing – ICEC 2017 - 16th IFIP TC 14 International Conference, Proceedings (Vol. 10507 LNCS, pp. 460-464). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 10507 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-66715-7_63